Its not Assassin damage that annoys me...
Its their mobility... it reduces the mechanical skill actually needed to play these champions. If you screw up on most champions... you die. Not the case with
and
, both of which have insane mobility tools and Ekko gets a free heal just for pressing R (Which is a Training Wheels champion if you ask me). These simply are not good designs for assassins because they are toxic. A good design would be something like
who ONLY gets her mobility tools if she actually kills somebody.
I am really tired of seeing assassins with mega stupid mobility and safety that other champions simply do that have. They should have the mobility to get in a fight but SHOULD NOT be able to escape at will if they fail to kill somebody. It is simply unfair compared to other classes of champions. Complain about mages all you want but they have to be mechanically perfect or they die...
Meanwhile Ekko can just R away when he makes a mistake... Talon can jump over a wall... Zed can ult and take away 50% of a targets HP and then blink away... Kayn can go THROUGH walls...
Which one is the harder class?
Its not damage creep that I have a problem with, its mobility creep and the unfairness between classes.
even if she didn't hit her passive once,she's resourceless and can spam a lot of dashes,plus she can reset them with her Q/W so she doesn't need to kill,she just needs a target for jumping back
in the list of get out of jail free cards.