Replace Creep Block

Woook3r··2 votes·197 views

Give minions an aura that slows champions when they pass thru. It allows for the same mechanics you can currently have (target enemies restricted by creep proximity), but you have a more acceptable pathing system because you arent fucked by a minion that randomly moves. Its unacceptable that your champion can wind up doing pirouettes because minions are so fucking derpy next to impassible terrain.

Original post edited for marketing purposes.

2 Comments

Xicashina1 votes

The issue with this is that then pathing will have to give you the best root while incorporating slowing of minions so they'd have to completely revamp the walking ai

Woook3r2 votes

{quoted}

The issue with this is that then pathing will have to give you the best root while incorporating slowing of minions so they'd have to completely revamp the walking ai

First of all, this route can be calculated with the laws of refraction (I know this because I have a physics degree, and have derived these equations from basic principles). So its a simple change unless their source code is just really fucked beyond anything I can think of. Judging by the behavior of auto pathing thru the base gates between towers, it very well may be.

Secondly, there's no good reason to place this burden on auto pathing. Let players micro-manage it. It adds to the gameplay. Thank you for your comment.

Edited for politeness

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