The QOL buff was nice, but MF still needs more. (With tips on how to make her work until then.)
I think we can all agree that Miss Fortune is not in a "healthy" state at the moment. She's currently only one notch above Quinn in terms of being viable as an ADC, which is really bad considering the fact that Quinn is not viable as an ADC.
Pre Bilgewater Event, Miss Fortune was extremely clunky to play with her Q being extremely unreliable. So unreliable in fact, that despite how it was configured, if they configured it to just be random, it would work about the same as it did. Post Bilgewater Event, Miss Fortune is a lot less buggy and her passive is more reliable (not saying much), and her Q is actually pretty good now, but she lost her unique niche as an anti-healer ADC. So while in terms of quality of life she's leagues ahead of where she was, she's still essentially in the same place in terms of power. In order for any type of real change in order to get Miss Fortune to being an actually "healthy" champion again, she needs more.
Here's how you properly fix MIss Fortune.
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Remove minion and monster aggro disabling her passive at level 11 (instead of having to rush Bloodthirster like she has to now). - Lower the base scalings of the initial target on her Q down to 12 / 24 / 36 / 48 / 60, but up the AD scaling to 100%. The second shot's scaling gets upped to 120%. Still remains 150% if the first shot kills.
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Reduce Double Up's cast time with attack speed. -
Add magic penetration per level of Impure Shots (2 / 4 / 6 / 8 / 10). Increase the attack speed scaling to 30 / 40 / 50 / 60 / 70%. Revert the cooldown reduction back to 16 seconds. Lower it by one second on damage from basic attacks and Double Up while the active is up. -
Reduce the scaling of Impure Shots down to 5%, have the scaling increase per level of Bullet Time by 1%, and allow the magic damage to be able to crit. -
Change Bullet Time's scalings to 55 / 85 / 115. Lower the cooldown to 120 / 105 / 90.
With these changes, you turn Miss Fortune into an ADC unlike any other in League. A burst AD caster lane bully that transitions into a hybrid damage duelist and utility ADC late game.
Until this happens, here's how to make her work:
- Take barrier instead of heal. This allows you to keep her passive up if you need to chase with your W, or escape.
- Rush the big damage items first. While she's a duelist late game, early game she's more of an AD caster. Use the attack reset on her Q to your advantage.
- Take Triforce over Statik Shiv. While Statik Shiv gets you the crits, Triforce gets you raw damage, and your Q won't just be an empty poke ability late game.
- Try to stack your Impure Shots before you ult. By itself Bullet Time doesn't do a whole lot of damage. On fully scaled targets however, it can do upwards of 800 damage at level 11.
