Riot: Pushes crit ADC's back to 30-35 minutes, but does everything to make games end before 25...
Riot releases patches back to back to back that snowball the game and end it earlier. They have stats that show they're making games end earlier and earlier, yet they release a patch considerably delaying the build of crit marksmen by forever without releasing a single thing to increase game length along with it. Then pretend to care about game length now that they've "surprisingly" dumpstered half the marksmen pool.
This is a prime example of meta shifting, not balancing. They wanted to see Lucian and Draven etc. played, so instead of trying to balance the game to make everyone viable, Riot gave up and just dumpstered half the marksmen so people would play them by default.
. Crit based adcs feel so bad woth these changes especially of your playing hyper carries such as twitch/jinx/vayne. You get poked out of lane, lose a massive amount of gold and probably tower from them constantly backing.
the queen of poke wants to have a word with you
And BORK is a huge powerspike on her
meta.
.
It's harder but it is more worthy.
I play her on farm, poke and ppl mistakes, never go all in.
I try to survive the early game and don't fall behind.
If i can do it i can carry and finish the game real quick.
If i cant, i still have 4 other team members and the late game.
player.
hits q. or r
hits e and w
hits E
Or are we gonna rely on 5 minute flash that the enemy also has
Its easy to just quote
but put the exact same thing on
while infinity edge got a compensation passive.