Increase Tear of the Goddess Stack Rate for URF!
Cuz I wanna use
but it takes longer than the game's length to stack :s
Plus I'm dead half the game xD so that doesn't help
Cuz I wanna use
but it takes longer than the game's length to stack :s
Plus I'm dead half the game xD so that doesn't help
You know how you want to use those items which require building up mana in a game mode that doesn't even use mana?
Don't, and if you do, face the consequences that you have a largely worthless item until it is complete.
But it gives a lot of ability power.
And a spammable shield in URF.
But it gives a lot of ability power.
And a spammable shield in URF.
That's fine, what I'm saying is don't complain about the item not being useful when it's primary use is completely negated by the game type. It doesn't need to be made more powerful.
That's really unfair. There are champions
whose kits are more effective when designed around having large amounts of mana.
The item will still benefit them, I believe. I don't think mana was changed by URF, just the mana costs.
Though buffing the stack rate (in a mode where you can ready spam abilities like nobody's business) would definitely benefit those champions.
heres pretty much my urf build for ryze
seeing how games end way too fast, i made adjustments





just buy a 2nd rabadons ffs D:<
5 Seraph's and one Rabadon's = Most AP attainable, except for Veigar
tbh it should just instantly upgrade to Muramana and Seraph's Embrace.
Don't forget rod of ages. Assuming you rush it, the game might end before you finish stacking.