@Meddler, let's talk about Camille.
Camille is my absolute favorite champion in the game. Ever since she was released I've accumulated over 70,000 mastery on her and love her playstyle more than any other champion in the game. I understand that you're set in your ways about these nerfs going through, but I would like to ask for compensation buffs if that is indeed the case, since these nerfs will ruin Camille.
Her toxicity apparently stems from getting free kills with her ult being too reliable, so since we finally got around to toning down her ult, I've proposed this list of changes for her kit to follow this.
** Q - Precision Protocall**
Bonus damage on second hit raised to 80/85/90/95/100% from 80% at all ranks. This gives her a better incentive to max Q over E in lane.
Ad scaling now 1.0 BONUS AD at all ranks from 0.2/0.25/0.3/0.35/0.4 TOTAL AD per rank. Currently, She doesn't build AD except the +30 AD from Triforce and MAYBE Titanic Hydra if you're super ahead. This would encourage her to go for a more risky build if she wanted to deal tons of damage.
W - Tactical Sweep
What is supposed to be tactical about this exactly when you only want to use the outer edge of the sweep? Camille is supposed to be an extremely smart piltover assassin, yet this ability forces her to use it in a specific way. I propose the following changes.
Same Base Damage / Scaling, but:
Hitting enemies with the outer half heals Camille.
Hitting enemies with the inner half deals the Max HP damage.
Slow removed.
E - Hookshot / Walldive
Camille can now ult during Hookshot, and it will still grant the attack speed if her ult isn't cancelled.
Stun increased from 0.75 to 1 second (Again).
R - The Hextech Ultimatum
Now lasts 2.5/3.25/4 seconds down from 4.
Cooldown lowered to 120/100/80 from 140/110/80.
Base magic damage removed (5/10/15) (It was literally useless hidden power).