Im an adc main and I dont really know how to vary my builds.
LIke, I know the whole double zeal item ie er build. But how do you know when that's the build you should go for?
As draven, last game in particular we had a Leona and I thought, ok. Ill try a lifesteal build. I went BT to RFC into Mercurial and it was great. Mercurial first would have been good too. Probably a little better than bt if we had been against good opponents.
So I went for the lifesteal build because it would include mercs vs a leona and because I was playing draven upon whom LS is particularly good. But how else and why else would I vary my build? I'm not used to doing this. When is deaths dance good? How do I know how much crit I should build?
for CDR. That's really the only people who get it. It will max your CDR as you get crit, and that's what makes it good.
is for damage. You get it when you know you'll get more crit later and you want AD now.
is for wave clear and/or burst. You get it for one (or both) of those things.
is for when you are against a big tank causing you problems. Yeah, you usually don't want to focus the tank, but if he's in your face, and you have to kill him, you better have armor pen.
/
is when you're against
. Or anyone else that heals, but he's the one that's op and picked a lot right now. It drives me CRAZY when the adc doesn't get grievous wounds against
is the usual core for all adc builds now that are not AA based.
3).
if the enemy team is high health based,
for getting the most for your attacks when you are ahead,
if you need speed.
4).
is usually a safe item especially if 3+ are ap on the enemy team.
4).
for most other situations.
5).
is great if you have a proc like Caitlyn or Jinx.
6).
is good for almost any champion but especially if they have short range or are a caster (MF or Luc are good examples of casters).
7).
is great for champions who like to chase or have slow attack speed/ need to get many basic shots off (Best example is Vayne).
8).
and
are good for those champions who have low CD abilities and tend to be more front lines, but are mana hungry like Ezreal and Urgot.
9).
are more uncommon build items since they tend to be used by top laners for tanky/damage and shiv has a better alternative in
this item, although it is good for its life Steal stat and padding your health, it is an item you should only take if behind since other items do its job better and provide more utility in fights
12).

are your choices for starting items.