New Jungle Item Idea

Zerenza·1/24/2020, 1:38:15 AM·1 votes·1,514 views

-----Guardian's Dagger-----

It share's Tooth and Nail with all other Smite Item's.

+10% Life Steal VS Monster's +100% Mana Regen while in the Jungle.(125% less than Tracker's Knife gave)

Unique: Guardian's Smite

Upgrade's Smite to Guardian's Smite

---Guardian's Smite----

Guardian's Smite can be cast on Enemy Champions, dealing 28-168 True Damage while also Marking that champion for 5 Seconds with True Sight also revealing a small area around the Enemy Champion.

Using Guardian's Smite on a Large Monster will cause a Guardian's Wisp to begin to roam around the Buff Camp Area of the jungle for 90 Seconds.

-Guardian's Wisp--

Function similar to Kalista's Sentinel's, they have a cone infront of them that they reveal with but can reveal vision in Bushes without stepping into them, Guardian wisps will always follow a path around the Buff Camp checking each bush they pass by, Guardian Wisps have 2 HP for Auto Attacks and 1 HP for Spells. If a guardian Wisp detects an enemy champion it will follow that enemy champion for 10 seconds or until killed, after the 10 second's are up it will die.

Smiting a Second Large Monster while you already have a Guardian Wisp present will cause the first guardian wisp to last for 60 second's longer for a total of 150 Second's every 2 smite's.


Why: Getting invaded sucks, and for the last 2 seasons level 6 jungler's have been having a really hard time against the Perma Invading Fighter's that seem to never get nerfed. There's not really anything in the jungle itemization, no buff's, no special things that help level 6 jungler's get to level 6 and to be fair it shouldn't be TOO easy but then again Invading on Olaf, Lee Sin, Udyr and so many other's is borderline Free because there really isn't a way to prepare for it or punish it reliably.

To add, everyone always says to get Vision for your jungle, but vision only lasts 90 seconds at most early on, and to add you only get 2+1 Control Ward. Sure there's the old Ward River Bush at 40-50 seconds, or ward the Opposite Camp to the Enemy Bot-Side at 40-50 seconds, but that's still not good enough to thwart the Invade and if they show up you'll still probably lose your camps to the enemy. Not to mention these Vision Placements are the Number 1 suggestion, vision is always the best suggestion to stop invading, the 2nd is to get help from your Laner's(unreliable) so how do we circumvent that?

An item that give's Vision of your own jungle in the Early Game, and is still useful/can be traded out in the late-game(Smiting the Enemy jungle's Large Monster's will give vision of the Enemy jungle).

Edit: I think it will still be pretty overused in Competitive play but, unlike Tracker's knife it doesn't give the option of Placing Wards, can be avoided(Wisps reveal in a Cone) and only patrols a certain specific area.

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