Talisman of Ascension is 53% gold efficient

Koechophe··4 votes·841 views

Gold Value 100% health regeneration = 360 Gold 100% mana regeneration = 500 Gold 10% cooldown reduction = 317 Gold Total: 1177

1177 / 2200 = .535 = 53.5% gold efficient (not counting passive)

That's in contrast to Frost Queen's Claim's 85% gold efficiency (1875 / 2200 = .85) and Face of the Mountain's 91% gold efficiency (2010 / 2200 = .91)

If you consider all of the passives equal, there's almost no reason to build Talisman, because you'd have to make up a difference of either ~800 gold for FQC and ~900 gold for FoTM.

(Don't believe the ones on Wiki, they're wrong. Do the calculations manually and you'll end up with the same results as me).

But the passives aren't equal. Frost Queen's Claim is the clear winner here, the spooky ghosts, while nerfed, are still the best active, while the passive portion can easily generate the most gold (but does require more interaction than Talisman), while the damage you gain somewhat levels off with damage healed from Talisman. I'd put the actives of Talisman and FoTM as a tie, simply because the shield adds so much health on tanky supports (while the slow is also useful), though talisman might edge out FoTM slightly. As far as passives go, FoTM is clearly better than talisman; you heal the ADC and yourself as well as gain comprable gold.

Honestly, I have no idea why they removed the movespeed from Talisman (as well as reduced the gold gain). You literally get the same health regen on FoTM and the same mana regen on FQC, while those two have the added bonus of either 50 AP or 450 HP, as well as having CDR. Talisman just feels really, really weak atm.

So... could we possibly make Talisman a little less sucky in the gold efficiency department?

2 Comments

Abyssphere5 votes

I do think you are really undervaluing the active on Talisman (in no way is it not significantly better than FOTM's - there's a reason Eye of the Equinox is the only kinda sorta viable Sightstone fusion item), but overall I agree with you regardless. Talisman has always had poor gold efficiency but mana regen is a significantly less valuable stat in season 6 than in season 5 and the MS boost removal hurts on top of that.

I really think they should just give the movement speed back, I've no idea why it had to go. Talisman was over the top last season but that was largely just because Frost Queen's was worthless in comparison. Frost Queen's is obviously a fantastic item now, so I've no idea why Talisman had to take FQC's season 5 spot in the dumpster. I say give the flat MS back on Nomad's/Talisman and probably revert the gold gen passive to how it was last season.

Coconut Water1 votes

Tbh i really think Talisman has a much better gold generation passive than the other two items seeing as how it can easily reach 1500-2000 gold by the thirty-five minute mark by just standing near dying minions, whereas Fotm requires you to last hit minions your teammates would rather instaclear in the mid/late game and FQC requires you to attack enemy structures and champions all without killing any creeps. FQC is undoubtedly the best support item and one of the best ap items in the game hence all of the mages running it mid despite the "nerf." I think the really issue is that although Talisman is a tad weak, FQC is flatout over powered and needs a lot of attention. Idk why riot is trying to make the old twin shadows passive an element of the game. The passive is so strong that the only way to make it balanced is to put it on an item with garbage stats, which FQC doesn't have. Talisman does need some love, maybe cleansing or reducing the effectiveness of slow effects on allies affected by its active, but if Riot wants to actually balance their game they need to nerf the item that is so strong that it is crowding out its alternatives.

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