Some polarising champions are JUST NOT FUN under any conditions.
Some players are so deluded (
and
are prime examples) and will usually feed with their stupid over-aggressive plays at level 3. They never wait, they never play calmly in order to get a few items first. Its always the same with them, they either get an early lead and then become unstoppable (which is JUST NOT A FUN GAME, even if I'm on the winning side) or they feed.
These champions are just not fun to play with OR against. They actually make the game feel boring as they either become hypercarries or they suck and we lose and this is actually what is putting me off League today. There is way too much reward for getting early kills that it basically determines the entire game and towers are just TOO WEAK... STILL (I play supports like
so if my team starts feeding, I'm fucked and there is nothing I can do to win the game).
I just hate champions like
and
because they are just totally polarising, either they are too good or too bad and there is absolutely NO middle ground with them. They also give delusions of grandeur to most people playing them and that makes them even more frustrating to play with.
I would like the game to have some degree of balance so that some champions do not become either 1-hit ko powerhouses or trash. Why can't there be something in the middle?
Sometimes, I don't actually want to win if there is a champion or player like that on my team. It just makes the game non-challenging and boring, if they get ahead.
,
and even
at times being the lack of a traditional Mana bar in favor of having no resource or a 'energy' resource instead. This would not be the deciding factor, but it leads to part of the tower's foundation that leads to part of the frustration, namely by them trying to constantly bait the opponent to waste 'Mana' to try and trade back against them whenever those champions 'trade' and it just turns into the same situation as going up against
,
,
and
:
and
that she can utterly burst destroy you with a easy combo especially at her level 6, plus she builds hybrid and she can jump on you multiple times that are even more then Le'Blanc's so its even more difficult to 'counter her out' because she can sometimes even burst thru even minor Armor/Magic resist still with ease or just HP padding.
and even has 2 ways to CC a target and she can weave all her abilities between her passive to deal enhanced Auto hits, making it usually a bad idea to trade up close with her, but if she has to chase you then likely she has to waste her E and even her Q combo to have a chance to gap close which could ruin part of her damage even if she stacked up to 3 enhanced Auto hits to help her dish out alot of damage to you if she can even stay on top of you long enough to auto hit you that many times.