Is it just me, or does winning the Teemo'ing really suck?
I mean, sure, the mode itself was fun. Lost the first one, learned and won the second. Great.
I just don't get the point of playing it ever again though. There's literally no reward to it. There's no champion mastery grade so you can see if you're improving and get hextech rewards (my main attraction to most of the featured game modes is that I could try out new champions and get my hextech loot via those modes). The IP reward is pathetic (literally 33 IP for the win...).
Maybe the second option will be better. At least with increasing the gauntlet level you can really challenge yourself more and more each time. I feel like a lot of effort went in to the Teemo'ing though, and while it was great for 1 or 2 plays, the replayability factor really isn't there. Which is a shame. There's so much going on in it, but at the end of the day it's just another game of bots that once you've solved how to beat them, that's that.