Elise needs some spider form cc.
honestly, why are her targets allowed 1 second to basically walk to safety when elise uses rappel..
she has to Q just to close the gap her "gap closer" just created...
her human form cucoon is nice and all but at rank 1 it wares off before she lands from her rappel, especially if you try to weave in your human form q and w first.
even if she maxed her cucoon second, half of its duration is spent waiting for elise to descend.
I think the best idea would be to make her cuccon a root instead of a stun, and have the target of her rappel be stunned for 1 second upon descending.
this would reduce the strength of her human form cc, and allow enemies to react to the root because they are not hard ccd, but in spider form the rappel should be more reliable and a 1 second stun seems more than fair when going all in, and it would make her less reliant on landing cucoon.