Elise needs some spider form cc.

Valhalla Rising··1 votes·606 views

honestly, why are her targets allowed 1 second to basically walk to safety when elise uses rappel..

she has to Q just to close the gap her "gap closer" just created...

her human form cucoon is nice and all but at rank 1 it wares off before she lands from her rappel, especially if you try to weave in your human form q and w first.

even if she maxed her cucoon second, half of its duration is spent waiting for elise to descend.

I think the best idea would be to make her cuccon a root instead of a stun, and have the target of her rappel be stunned for 1 second upon descending.

this would reduce the strength of her human form cc, and allow enemies to react to the root because they are not hard ccd, but in spider form the rappel should be more reliable and a 1 second stun seems more than fair when going all in, and it would make her less reliant on landing cucoon.

6 Comments

Epcoatl1 votes

Elise seems pretty powerful now, but if she still needs help a short slow on her spider form q would probably be the way to go as Silent Pace suggested (I think he meant spider). I don't think adding a stun to her Rappel is the way to go. That's way to reliable and would hard counter a lot of champs since she is untargettable before it. At best I think it could be a root. I think human form should keep the harder of the cc since it is more mage like in nature, I don't see any reason to shift it to spider.

Valhalla Rising1 votes

{quoted}

Elise seems pretty powerful now, but if she still needs help a short slow on her spider form q would probably be the way to go as Silent Pace suggested (I think he meant spider). I don't think adding a stun to her Rappel is the way to go. That's way to reliable and would hard counter a lot of champs since she is untargettable before it. At best I think it could be a root. I think human form should keep the harder of the cc since it is more mage like in nature, I don't see any reason to shift it to spider.

its kool, I know as one of millions, that my specific suggestion is far from the perfect solution. I just wanted to spark some ideas and bring awareness to the issue

Epcoatl1 votes

{quoted}

its kool, I know as one of millions, that my specific suggestion is far from the perfect solution. I just wanted to spark some ideas and bring awareness to the issue

From a game play perspective I totally do agree with you. It's very frustrating to rappel to your target, get off your q and then just watch the target run away because there's still plenty of gap there

SaltyKracka1 votes

lolno

Abyssphere1 votes

I don't think she needs more CC, she just needs Rappel to be quicker AND to actually land her beside her target.

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