Towers should not be susceptible to untargetable effects

The Ecdysiast··1 votes·643 views

As one two true objectives in the game, Towers should not be able to have their targeting interrupted. Diving needs to be a calculated risk or require an ally to tank the damage, not be a freebie based solely on pick.

4 Comments

Kei1431 votes

Uh.. which pick / effect are you referring to ..?

The Ecdysiast1 votes

Particularly in response to Akali's new "true" cloak, which makes her untargetable even if seen.

But also including Yi, Fizz, Ekko, Vladimir, and to some extent Pantheon.

Point being that turrets are not champions, and shouldn't have their only form of attack countered by abilities which already counter the enemy players.

Critmaster Garen1 votes

the most infuriating ability to me in that regard is kleds dismount.

hes tanky enough from the start. why does he even need that? it shouldnt give him untargetability frames at all.

The Ecdysiast1 votes

Yeah. Kind of ridiculous he gets I-frames for losing what's essentially a 1000-2000 infinite duration shield that he can get back within seconds.

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