How to fix Caitlyn traps: Make recently trapped target immune to next one or more traps
So in other words if someone steps on trap, he can disarm one or more traps within x seconds.
So in other words if someone steps on trap, he can disarm one or more traps within x seconds.
There's already a time delay before a second trap can affect you.

so basically you want to be able to step on a trap then not get trapped again for a couple seconds while you runaround dissarmign them all? Thats like saying "hey once you get dmg from a teemo shroom make it so for X seconds you don't take dmg again from them" .... makes no sense its part of her kit to do dmg your suppose to try and avoid them they are there to be in the way ...just mass clearing them would gut the ability!
It would be like players asking for Yi E active to disable double strike from proccing while active!
Thats like saying "hey once you get dmg from a teemo shroom make it so for X seconds you don't take dmg again from them" ....
you can disarm teemo shroom without stepping on it