We need more melee champs that beat ranged champions in lane
So we can finally purge top lane of ranged diseases
It's getting boring having to pick Irelia every time someone picks a ranged champ
So we can finally purge top lane of ranged diseases
It's getting boring having to pick Irelia every time someone picks a ranged champ
Get
on the job.
Or
, kinda works.
Because Urgot is melee
And lol Olaf fighting ranged champions, good joke
Not sure why you need this. Never knew laning was the defacto point in the game where everythign mattered....wait thats mid-late game. It sucks being against a ranged champ as a melee, but there are things to do and laning istn' the only part of the game that matters.
I was half joking, and the other half is me really don't know any better.
But I agree, there has to be a counterable point for melee to successfully overcome ranged characters (but not given, earned, explanation below). Riot is kinda on the right track to introduce stuff like melee and ranged specific items and stuff like Double Edged Sword.
But tbh I would like stuff similar to Dota2's turn speed where the weakness is global and easier to abuse but not exactly full on detrimental to the specific class of champions/heroes because good players will always manage to avoid exposing this downside to enemies.
Or idk, make Furor something melees have by default? Dunno personally.
Turn speeds are interesting. Another is base stats - I think Karthus and Anivia should be the default for what ranged base stats look like, instead of having wierd things like Miss Fortune or Draven being tankier than Riven or Pantheon.