PSA: Shield spamming, lifesteal, and annoying healing supports like soraka

Marshbouy··37 votes·1,536 views

are keeping teamfights longer. More shields=more time required to shred through the shield. More heals=more time required to shred through the health.

Yeah they might be annoying as fuck, but incredibly short teamfights are too.

31 Comments

TyrekGoldenspear11 votes

Thank you. I thought we all wanted longer fights.

However I resent that you call supports annoying when imo bursty assassins and mages that kill you quickly are more annoying.

Ralanr6 votes

Soraka is kinda annoying imo.

TyrekGoldenspear11 votes

:(

XeroKimo6 votes

She's tolerable outside of lane, but while in lane, fk that goat

TyrekGoldenspear1 votes

gladly :(((((

Fairyfleur2 votes

I fought a Ezreal Soraka lane last night as Sona. It wasn't fun :( 🥀

SnakDatSmilesBak1 votes

Thank god Soraka can't give mana anymore otherwise ezreal Soraka was actual aids

XeroKimo2 votes

Sivir Raka was worse, Never ending wave clear, never ending poke

Jeddy0172 votes

To be fair, most things in League are annoying to some degree, to me at least.

Fairyfleur1 votes

The people who want shorter fights aren't complaining when shorter fights are a reality. However, when that gets taken away they'll come out and complain. There will always be someone to complain about something.

My Heartshaker7 votes

Thank you for saying this.

I prefer having longer teamfights rather than when just one person bursts you down and the fight is all over in mere seconds because it's a 4v5.

UnboundHades6 votes

im fine with shields and heals but when a karma with redemption locket and max cdr just spams e and you cant kill anyone it gets really annoying

Penns2 votes

Tfw everyone talking about longer fights and more defense, then what are assassins supposed to do tho? item 3070

Ralanr17 votes

Idk, wait for cooldowns to be down or splitpush?

Penns4 votes

Wait for which cooldowns when you cant oneshot your target so they life steal up again? I mean thats whats already happening, https://i.gyazo.com/91da66e6b80bf40cff9f37e8e9ad680a.png I played like trash yet I just bought item 3153 item 3046 item 3047 and I could legit dash into the overfed Kha and the enemy Yasuo and facetank them with a few Soraka heals lol.

Ralanr12 votes

So...there's always the splitpush.

Penns1 votes

Well I dont think assassins should be useless in teamfights. If I play Lucian and a Kha or a Fizz jumps on me without any peel, I just bork them, dash away and solokill them xd

Ralanr17 votes

{quoted}

Well I dont think assassins should be useless in teamfights. If I play Lucian and a Kha or a Fizz jumps on me without any peel, I just bork them, dash away and solokill them xd

Ok, first off teamfights are supposed to be an assassins biggest weakness since they specialize in taking out solo targets.

Second, if there is no peel then it's probably not a teamfight. So you should have the advantage there.

Honestly Bork Lucy is probably still too strong.

Brain Errör 4042 votes

Longer teamfights for who? That only happens if both teams have the same comp. You don't want extended fights vs a soraka. You need to burst her time down since her team will probably blow you up while having godlike sustain. Normally, you avoid teamfight situations with those kind of comps. It's beyond frustrating. I'm hoping the new rune/mastery rework will take care of everyone blowing up in 2 seconds too. Aside from that, I like middle ground teamfights where they last about 10-15seconds. Not 5 seconds and definitely not the 40+ seconds that use to happen back in the days that I keep hearing about.

Clementine2 votes

annoying healing supports like soraka

hi that's me

Dasdi961 votes

The only class that benefits from them is adcs, the rest of the classes don't get any benefit out of this.

Marshbouy19 votes

Wrong. Every class that builds any amount of lifesteal benefits. That means bruisers, juggernauts, divers, and even assassins get benefit from lifesteal. Everyone can also be healed and shielded.

nice table1 votes

the only thing these things really accomplish is that adcs and bruisers take longer to die than tanks now.

Troll for Trump1 votes

Assassins don't benefit because they're usually alone and away from the support, while their target gets shielded Bruisers don't like it because that means their damage falls off faster, meaning more AD heavy, squishy builds Juggernauts don't like it because their damage falls off faster Tanks like it, it helps them do their job ADCs like living past burst Mages don't like it. It helps them live, but they tend to be bursty. Even if they live, they still won't do much after their initial burst. If the enemy survives off the initial burst, then they aren't doing their job well. Divers don't like it because the person their diving will live. So will they, but their job is to dive and kill the backline. After they blow their rotations and fail the dive because the enemy lives off shielding/healing, they're useless, even if you save them.

Saianna4 votes

Wrong aswell.

for lifesteal you have to attack, while assassins, divers and juggernauts rely mostly on abilities instead of AA (only after using their burst combo would they AA, but at this point if they, divers & assassins, didn't kill their target they are usually dead).

Shield-wise, Riot has already pigeonholed most of shields to ADC. Yea, there are few ability-shields, but those aswell are meant for ADC for the most part.

TEA Nietzsche 2 votes

ADC's don't mind their targets getting healed too much as they have DPS so if their initial damage gets healed away they just continue hitting.

Assassins blow their load and are absolutely dead if their target gets healed.. Even if they have a Soraka, they have no DPS and eventually die.

The fact that everyone can be healed does not mean that everyone profits of getting healed equally or that everyone is vulnerable to their opponents getting healed in the same way.

Nomad Sol1 votes

Except heals and shields don't come into play during teamfights, they come into play when one person gets caught and it doesn't matter because they instantly get 10x the hp.

KoKoboto1 votes

Difference between non-explosive games and games that have explosions but you heal them. I'd still rather play non-explosive games. Burst is not really an issue although it is. The main problem is how quickly a team can gain a insurmountable lead.

6Sfool1 votes

I disagree. If the adc's get taken out fast the fight lasts a lot longer, but if Draven or Xayah get peeled and can remain in the thick of the fight, expect an ace in under 5 seconds. I don't really hate those supports, but I prefer tank supports myself, who make games a lot more fun.

FourVsFive1 votes

GW counter healing pretty easy, its the shields that can not be countered that are much more effective.

Salson1 votes

We could use a Shield Buster Rune in the rework (20-50% more damage vs shields). Would be situational counter to teams with 5 shields.

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