Tanks should be tanks
Why do so many of the newer tank items or tank item reworks have a powerful offensive/counteroffensive part to them? Does every champ that does not build raw damage need some form of damage passive? Can't we just have high defensive low offensive champs? Not every tank needs to be a bruiser or be able to hold their own in combat.

Now these are nowhere near the number of tank item options available, but ask yourself this, "How often do you see these items when compared to more traditional ones like
?"
Maybe it is just a silver thing but I rarely see
and only on specific champs do I sometimes see
. To me it seems obvious that items who offer no offensive damaging stats, actives, or passives are shadowed by the ones that do simply because what they have in terms of alternatives are better. Why have high health based items like
or
or
when you can get all that and a cool damaging passive with armor by getting
instead? And who needs to be faster with
when you can slow them down with
or
and have more than just health and mana for stats. Need MR to help survive bursts? Get
and although you get 15 less MR than
and no health, you have tons of AD damage, armor pen, and 2 great passives to help you live.
Be honest,
is only good on
and
or if you're against
. 100 armor and an armor reliant passive can only go so far.
gives you health, armor, the most unique stat (-10% crit damage) and has both an attack speed slow and a movement speed slow.
tl;dr
Newer tankier items out shine many old ones. While all are useful, the newer ones are more universally applicable, while the old ones are very circumstantial. Newer ones also have offensive (mainly damage) capabilities while older ones do not. That could be and probably is the reason why the newer ones are more popular. Could some of the old classics receive an update/rework/upgrade to break them out of their circumstantial requirements and get them more relevant on many champions.

(And its only in lane, once Riven get BC/youmu and Hydra, she's fucked),
don't counter Riven, they stomp unexperienced Riven, while skilled Riven will win the matchups most of the time. I find these matchups 10x more easy than bullshits champ like
that can go 0/3 in lane and still beat you once they get their armor items while still dealing retarded damages.
have always been a defensive option for ADC's.
And even with these kind of items they'll still die quickly once you get your hands on them. (Unless they're Vayne.)
I said there should be defensive options for ADC's there always have been defensive options for ADC's.
Should abusing Steraks be a defensive option for them? No.
1v5? Hold on.
PENTAKILL?
needs 400 health
needs 300 health
why cant this thing have 50 armor? just sayin.
that is outshining
and
which tbh dont make any sense but most of these people arent engagees anyway