can we make lethality melee only
or make something like ranged champs get 25% of the lethality scaling up to half its value, its either broken or useless, this might make it good for melees while keeping it in line for other 'certain' champs
or make something like ranged champs get 25% of the lethality scaling up to half its value, its either broken or useless, this might make it good for melees while keeping it in line for other 'certain' champs
Show how much more damage adcs do after the 0.4 to 0.6 change on lvl 1 lethatlity to prove your point . OR maybe they suddenly started building all 3 items together and you have forgotten that adcs do damage in the mid game have to start respecting them
That will ruin
:(