What if Sona's concept was changed to one of the most difficult to play champions?

Kowe The Ewok··1 votes·564 views

I'm thinking about picking up her music concept and making her abilities key combinations:

Q-W-E: Damages two enemies Q-E-W: Damages an enemy and amplifies damage against him for 3 seconds Q-Q-Q: Signficiantly damage an enemy

W-Q-E: Heals an ally and gives him a shield W-E-Q: Heals an ally and yourself W-W-W: Significantly heals an ally

E-Q-W: Speeds up an ally and slows an enemy E-W-Q: Speeds up allies and creates a speedboost aura for nearby allies E-E-E: Significantly slows an enemy

2 Comments

Waffletimewarp2 votes

So support Invoker?

LongFur Fox1 votes

The largest problem of this becomes having clear use cases for each of her now 10 abilities so that you dont end up with only using 3 of them because those are the best. Another thing is having a healthy heal which could provide difficult if you want a "significantly heals an allied champion" ability as a non ultimate. Otherwise this might be interesting.

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