how can riot/players claim damage is the same

XJ99999999999999··2 votes·837 views

yet we have runes that makes you strong the more kills you get.

we have triumph which used to only give missing HP back on kill, but riot just added 20 gold to encourage snowballing

nerf jungle camps 24/7 and make runes require kills to snowball, getting free stats for running at the enemy team. why farm when if you get a kill you get 1 ad and 10 movement speed?

i miss the old rune system a lot. a lot more choices, both in play style and gameplay, and now it's just everyone is drain tanks.

what does riot do? band-aid fix's to a problem instead of fixing it. the healing and snowball is stupid. some runes should flat out not even exist.

1 Comments

Zero Shingetsu1 votes

Careful. There's a small, vocal mob about that trashes notions like this pretty aggressively. Prepare to be locked into a three hour discussion about the difference between 19 and 20.

I totally agree, of course. The old runes used to offer options. They weren't all as strong as the next, but you fix that by buffing the less viable runes, not by reworking the whole system to give everyone a crap ton of damage and self-healing.

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