in that was the case it would have to be coded as 1 form of cc, in which case
remove scurvy would be able to stop it.. however if you use remove scurvy it remove the slow, but you STILL get slept. which CLEARLY indicates that it is TWO separate form of cc that occur at different instances
No it does not have to be coded that way, Debuffs exists? or do you not understand that? Which is why morgana spell shield doesnt work when already hit, "ACTIVE: Morgana magic shields the target friendly champion or herself for up to 5 seconds, absorbing magic damage and rendering her target immune to all crowd control while the shield holds." this is the part the gets people tripped right here, it should be worded like i had it as all INCOMING CC rather then CC immunity, because Black shield does not cleanse CC in effect. If you wanna test it out get have an ally get stunned by anyone, then black shield them. notice how the black shield doesnt stop the stun already in progress. zoe E works under the same logic.
no its not as bug, that how its coded its supposed to do that... he has one of the few spellsheilds that actaully seems to work how it was designed
Malzahar receives Void Shift if he hasn't taken damage nor been affected by crowd control
wrong Malzahar does not get to keep his shield under ANY instance of damage
"Malzahar receives Void Shift if he hasn't taken damage nor been affected by crowd control"
if he keeps it longer then .25 seconds it is a bug
again i just explained that a
effect does NOT fix this, as it will only remove the slow. therefore it is TWO serperate instances of CC
Right from the wiki
"The tooltip previously stated that Cleanse Cleanse was able to remove the Sleep debuff, though no such effect has ever existed in the game."
it either a bug that riot has not fixed or its treated like a suppression/ airborne. which is confusing as all hell because i assumed as well it should work
i jsut made an entire post proving that dot effect spellsheilds,
http://forums.na.leagueoflegends.com/board/showthread.php?t=57572&page=1#post638519
Scroll down to morgana aand note that players have known about how sivir/noc/banshee's worked since dravens release
the ONLY form of "CC" that morg spellshield is supposed to not block is DEATH
This is correct, note how you said block. not Cleanse.
saying "losing vision" is not a form of CC is probably the biggest bullshit statement you made so far.
as it is stronger than ANY other form of cc in the game as it affect they PLAYER an not said player's champion.
"Crowd control (commonly shortened to CC) is a blanket term used in League of Legends to describe abilities or spells that remove or diminish the control a target unit has over aspects of itself - aspects such as being able to cast spells or initiate movement commands."
Taken form the wiki, but its worded lovely here.
Yes, technically its a crowd control. no it does not impair movement. i'll concede on this once since you want to be petty enough about it.
and it would also indicate that they went out of their way when making either
or
to specially one that on one interaction between then
Yes this is something riot would have done back in the day when noc was released.
Similarly to how WoA was almost elusively used by vladimir ( because he was designed it use it IIRC )
again i have previously just listed 4 instances that show it being affected by DOT,
if you want to see them all
have a look
http://leagueoflegends.wikia.com/wiki/Dot
morg's w is a "static area dot"
if you if take a look at the other static area dot.. you can CLEARLY see instances of other's procing spellsheilds.
in fact almost EVERY dot in the game will proc a spellshield.. so again.. you completely pulled that stamente out of your ass
http://leagueoflegends.wikia.com/wiki/Damage_over_time
also fun fact, the wiki has nothing to do with the Code, its just a resource for information that was created by the players and not riot themselves and is open to edits from the player base and is not managed by riot so using this as a base of any argument is pointless unless just citing champion abilities or community terms
R - nope
Miasma - Not blocked
Knockback is blocked the DoT is not blocked
cannon balls treated as spells
like i could keep going on, its not hard to figure out what is and is not blocked. if your ever confused its not like you have THE ENTIRETY OF THE INTERNET. that list i found literally took me a 6 second google search
no the source is your "ass", and i fucking MAIN morgana.. so quit the bullshit, and you started in season 3... just as i did, so yeah....
You main morgana and some hwo know less about her interactions then someone who has maybe played about 100 games of her or so.
i am asking a RIOT to explain thier code, not some random person who blindly accepts buggy code as "ok" becuase its been there for a while
if you want an explaination as to WHY things are coded as they are
Older champs: Riot was young back then and didn't have a lot of resources, so it was difficult to make league flexible and push out new champions.
EX: j4 ulti was coded as minions.
Newer Champion: now that riot has a large Dev team they can make things properly, how ever this means newer champions will be different then much olders ones causing some weird interactions.
Ex: Bruams interaction with Urgot ulti ( riot said they intend to keep it and it was known IIRC )
Items/ summoners: Banshee hasn't change at all as far as i know so this item still hold true to all interactions.
Your crying about problems that do not exist. If you were a new player you argument might be valid that its overwhelming to understand all interactions, but if you have played just as long as me then this shit is easy.
Rule of thumbs:
- if it doesnt stop movement morgana E wont block it
- if it isnt a targeted spell Spell shield wont stop it
all block the same things
WOW SUDDENLY ITS LIKE YOU UNDERSTAND ALL THE INTERACTIONS OF SPELL SHIELDS HOLY SHIT
[slayer-jinx-catface]