Cho'Gath is seriously a joke right now

God Went MIA·12/20/2017, 7:51:17 PM·9 votes·3,170 views

Not that he hasn't been stupidly good since his rework, but now with even more health stacking with the runes he can lose lane and still end up with 7k HP and do 1000 damage to a carry by pressing R with no counterplay. This is exactly how a champ should NOT be designed.

Champs should reward high skill with high reward. Cho is just plain brain dead and gets nearly invincible no matter what you do all game. This is not how champs should be designed.

Honestly if he just lost health stacks when he was killed he'd be perfectly fine. Whoever got rid of that is an absolute idiot. Decisions like that are why your game is dying. (if it weren't for the time wasted falacy this game would have less players than Black Tiger on PS4, but everyone wasted so much time on this game when it was decent that now we all feel like we have to keep playing)

13 Comments

Ralanr12/20/2017, 7:57:19 PM10 votes

I don’t like Cho’gath AT ALL in fact. But I’m not going to agree that removing his reverse snowball mechanic was dumb.

Losing your stacks on death was extremely punishing for a champion that was relying on those stacks for his kit. It’d be like Sion losing his bonus health or Nasus losing his stacks. All that time goes to waste and you don’t really have a choice unlike Mejai where you can choose not to buy it and risk losing your snowball over dying.

ADCs don’t suddenly lose AD when they die. Tanks don’t get squishier, mages don’t lose AP.

Reverse snowball mechanics in league are unfun to play with. Arguably Draven’s is the only one that “works”.

ImTheSideKick12/20/2017, 9:28:33 PM2 votes

cho is extremely kitable

they the enemy picks cho and you don't have a way to lock him down that's not his fault,

kaironen12/20/2017, 11:41:39 PM1 votes

Cho'gath just needs a rework to take power away from his e and ultimate and put it into his q (his w is too much instant silence and it can get really annoying to deal with so idk about putting power into it). His e should be weaker early, because all he needs to do is press e and he outrades against almost every melee with his sustain from his passive. His e also slows on range (you have to hit a minions for this to work, but it is so obnoxious). In all, I think he just needs to be less, I get on someone they die from pressing r and e, to I have more utility but less one shot potential.

Sasogwa12/21/2017, 1:07:24 PM1 votes

I think they should recreate the "lose stacks on death" stuff, applying exclusively to non-champion/non- epic monster stacks. And reduce his ult's health ratio.