Lee Sin isn't fun to play
He is just too forgiving.
You get caught in the enemy jungle and you for once CANNOT 1V1? 5 dashes ward hops away.
You get caught at any point past level 6, hope you have at least 4 seconds of hard cc or youre getting a kick to the face and he will live.
HOW DO YOU PUNISH LEE SIN'S MISTAKES?! HIS KIT IS ALL KINDS OF TOXIC.
Off the top of my head I can think of
being ward hoppers, but why don't they build SS? Probably because they have to commit something to their damage. 200% AD SCALING, AD SCALING MAGIC DAMAGE.
I've had it with lee sins not getting the punishments they deserve, remove ward hopping, or put the ward hop on a disgusting long cooldown so the next time a Lee Sin invades when he should be staying in his own fucking jungle, he gets exactly what he deserves.
So Riot, stop saying lee sin is fun to play because that's wrong, he is safe to play and forgives mistakes that people really should be punished for.
Note: I'm not saying he needs damage nerfs etc, but what I am saying is his solo mobility needs to be looked at, If he is going to have 2 dashes on such low cooldowns because it's for teamfighting, don't let them be the same when hes alone. Also; what the hell is his base movespeed????