How to fix "tanks being op" in the current meta

Visigoth··3 votes·1,013 views

The biggest problem I see people complain about is tanks being able to tower dive easily because they can tank for so long so their team can kill you. A solution? %HP damage on ALL towers.

Basically, towers (after the first few hits or few seconds for base towers) could just start doing %Current (or total) HP damage. Meaning squishy targets wouldn't be too affected but tanks could no longer sit under your tower for 3 decades while their team kills you.

There's really no need to nerf tanks or buff assassins or whatever people want, when in reality the biggest problem in the game right now is the fact that after 15 minutes towers are pretty much over glorified minions.

Just saying, seeing as how people keep complaining that towers are to weak or that tanks are too strong. Because for the most part, tanks aren't that strong considering anyone even the smallest bit of defense won't take damage from a tank.

4 Comments

J Epstein1 votes

Tanks arent even op, learn to pick champs that counter them .

Lucian or Vayne with item 3153 Brand any build or Malzahar with item 3151 item 3135 MonkeyKing with his armor shred, complementing adc dmg even more

i still dont understand this tank op meta

Visigoth1 votes

[{quoted}](name=xXBlue FalconXx,realm=NA,application-id=3ErqAdtq,discussion-id=WMzd1qhw,comment-id=0000,timestamp=2015-05-09T03:20:47.618+0000)

Tanks arent even op, learn to pick champs that counter them .

Lucian or Vayne with item 3153 Brand any build or Malzahar with item 3151 item 3135 MonkeyKing with his armor shred, complementing adc dmg even more

i still dont understand this tank op meta

you missed the entire point of the thread. I literally say "there's no need to nerf tanks"

the point isn't tanks should be nerfed. it's the fact that base towers are fucking pussies.

J Epstein1 votes

you missed the entire point of my reply, tanks aren't op, just pick anti-tank champs. and towers aren't pussies, they provide a safe place to farm, but not an invulnerable place to farm. you understand the concept? so there's "literally no need to buff anything"

to hit upon more of your topic, the point of a tank is to tower dive. if they couldn't soak dmg, they would be worthless, thus shifting back to the fight/ bruiser/ assassin/ whatever meta. The most common issue is that the deal alot of dmg for how tanky they are. The counter is % health dmg and kiting.

Sarchiapon1 votes

One of the everlasting problems of this game is that it's long. Playing 50 minutes and then lose cause your team can't group well is not fun for anyone. Whenever towers are touched, you are going to alter this already unstable balance. I'm sure RioT knows why better than anyone else what is to be done about it.

Subsequently, if you really make tower do %damage, at that point you make every hypersquishy assassins with tons of AD way better than a towering giant with X000 xp when it comes to smash towers. Which is as ridiculous as it seems.

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