Urgot Q should apply onhit effects and his W should apply an MS steal instead of an MS slow

Kingsgrave··2 votes·468 views

These + that Mana ratio for his shield being tested on PBE would make him actually worth picking again without making him insane

The MS steal to make him get more reward for landing his shots and autos and the onhits to allow him to effectively build lifesteal in some capacity.

Also, to clarify: effectively less slow since it would steal MS instead of straight up slowing.

10/14/18/22/26% MS steal instead of 20/25/30/35/40% MS slow.

The slow is only 1.5 seconds anyway. He would be stealing MS for 1.5 seconds

8 Comments

Deep Terror Nami3 votes

Are you trying to buff him to be useable, or put him on the 100% pick/ban list?

Kingsgrave1 votes

[{quoted}](name=Valkyrie Witch,realm=NA,application-id=3ErqAdtq,discussion-id=VmwLUOaz,comment-id=0000,timestamp=2015-03-03T20:01:59.755+0000)

Are you trying to buff him to be useable, or put him on the 100% pick/ban list?

Just usable.

Why would either of these make him 100% pick ban?

He would have to actually hit you constantly to be able to benefit much from the steal and you effectively are slowed more. On-hits just lets him benefit more from Iceborne and not much else. He could also actually benefit from Lifesteal for once like every other AD champion.

The slow is only 1.5 seconds anyway. He would be stealing MS for 1.5 seconds. OH MAN SO OP.

Ser Garland2 votes

So wait... Riot announces that his terror capacitor is now going to scale with 8 % maximum mana... then you come up with the whole on hit effect thing. If I didn't know better, I'd say you want to build a gauntlet on him...

Dude, ezreal is annoying enough with that combo. Urgot shoots out Q missiles every half second. He'd be the most toxic marksman in the game, let alone top if he had that amount of stick.

Kingsgrave1 votes

[{quoted}](name=Ser Garland,realm=NA,application-id=3ErqAdtq,discussion-id=VmwLUOaz,comment-id=000000000000,timestamp=2015-03-03T20:06:40.793+0000)

So wait... Riot announces that his terror capacitor is now going to scale with 8 % maximum mana... then you come up with the whole on hit effect thing. If I didn't know better, I'd say you want to build a gauntlet on him...

Dude, ezreal is annoying enough with that combo. Urgot shoots out Q missiles every half second. He'd be the most toxic marksman in the game, let alone top if he had that amount of stick.

He already effectively has that amount of stick. I wouldn't be adding that much more to him that he doesn't already have.

DustyElLion2 votes

1200 range undodgable IBG spell blades sounds reasonable. Apply on-hit effects would be rediculous. Unlike Ezreal Urgot's Q can be made to ignore minions and be point and click. You would never be able to escape him. He'd take you with with his acid charge, then Q you to apply the slow and waddle into AA range for his shield. He was nerfed originally because he was a ridiculous bully that had no counter-play, you're putting him back at that level again.

InSingedWeTrust1 votes

You just broke Urgot and got him nerfed to shit tier again.

Kingsgrave1 votes

{quoted}

You just broke Urgot and got him nerfed to shit tier again.

How so? Its easy to just throw out claims and shit your pants. Where is your reasoning?

Irelia Bot1 votes

If you made his Q apply on hit effects like triforce then he would become instant OP the moment he got a sheen.

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