Marks should appear back and forth between your and the enemies' jungle

Telegraphed abilities are okay. Things like juggernaut abilities and Zigg's bomb warning can be overcome by proper map movement to zone out the enemy.
Telegraphed map movement, however, is not. As it is now, the enemy has too much of an advantage over kindred for the jungle marks. Not only do they know all the time where the mark is, but since it appears in their jungle they have the upper hand as far as ally response and escape if a counter-invade goes sour.
Instead of only posing a large threat to Kindred in exchange for marks, they should also appear in Kindred's jungle and force the enemy to invade to stop them as well.
As long as the enemy can see where the marks are and they only appar on the enemy's turf, this is going to be a problem. They took a step in the right direction when they increased the rate at which it marked scuttles early on, but that wasn't enough. And even with the recent 3 patches in a row of buffs to the marks' effect, it's still so difficult to get marks that they had to also reduce the amount you need for the bonuses.
They could easily balance Kindred by making making it go back and forth between your jungle and the enemies'. Granted they may have to undo the 4->3 reduction from this patch, but anyone who would normally be able to kill Kindred when she tries to invade will have just as easy a time going into her jungle to take her camps.
**TL;DR: ** Marked monsters should swap back and forth between sides of the map, so the enemy has to pose a risk to stop Kindred rather than have the home court advantage for every mark that isn't a scuttle.