Marks should appear back and forth between your and the enemies' jungle

The Ecdysiast··2 votes·343 views

Kindred

Telegraphed abilities are okay. Things like juggernaut abilities and Zigg's bomb warning can be overcome by proper map movement to zone out the enemy.

Telegraphed map movement, however, is not. As it is now, the enemy has too much of an advantage over kindred for the jungle marks. Not only do they know all the time where the mark is, but since it appears in their jungle they have the upper hand as far as ally response and escape if a counter-invade goes sour.

Instead of only posing a large threat to Kindred in exchange for marks, they should also appear in Kindred's jungle and force the enemy to invade to stop them as well.

As long as the enemy can see where the marks are and they only appar on the enemy's turf, this is going to be a problem. They took a step in the right direction when they increased the rate at which it marked scuttles early on, but that wasn't enough. And even with the recent 3 patches in a row of buffs to the marks' effect, it's still so difficult to get marks that they had to also reduce the amount you need for the bonuses.

They could easily balance Kindred by making making it go back and forth between your jungle and the enemies'. Granted they may have to undo the 4->3 reduction from this patch, but anyone who would normally be able to kill Kindred when she tries to invade will have just as easy a time going into her jungle to take her camps.

**TL;DR: ** Marked monsters should swap back and forth between sides of the map, so the enemy has to pose a risk to stop Kindred rather than have the home court advantage for every mark that isn't a scuttle.

3 Comments

The Leo Cat1 votes

I don't mind wolf's marks appearing exclusively in the enemy jungle and the river. What I do mind is the fact that some idiot decided it's a good idea to IMMEDIATELY telegraph this fact to the enemy team without them even NEEDING to spend any time or EFFORT to find this information. I can't tell you the number of times I've wondered into the enemy jungle. Place a blue trinket, and spot three people waiting to gang bang me because they saw me leave my jungle.

Kindred is like Sjin if Sjin was a lamb. That first 4 is so freaking important to her because that 75 range boost makes it significantly easier to duel or catch up to someone. The only time I'm actually ABLE to collect those stupid marks, is when I am absent from a team fight.

Most Kindred players don't even bother going into the enemy jungle because it's freaking stupid. It's a massive waste of time if the camp was killed before you get there (because the marks don't update immediately). It's stupidly risky and can easily feed the enemy jungler if the jungler has a strong early game. If you're spotted in their jungle, everyone can immediately leave the lane to put lamb on a spit roast.

If you are seriously going to do something like that riot, make sure that the reward is higher than the risk. Or give the lamb a base speed that's higher than a normal marksman because you've already made her more combustible than toilet paper soaked in kerosine by chunking her starting armor down by 7 points. Was the sustain not enough for you?

The Ecdysiast1 votes

You know what's funny?

This is actually my second suggestion.

The first was exactly what you're complaining about. I suggested that the enemy not get the map marker for the camp unless they have sight of it when it's marked.

And that idea was shot down, so I deleted the thread.

I don't know which morons are downvoting my threads, but apparently some people really don't want the system to be fair for Kindred. And unfortunately for me that means the first 5 people who see it hate Kindred and downvote the threads, so the 25 others who would recognize the logic and fairness in my suggestions don't even get to see it because it doesn't appear for them within the first 50 threads.

The Leo Cat1 votes

{quoted}

You know what's funny?

This is actually my second suggestion.

The first was exactly what you're complaining about. I suggested that the enemy not get the map marker for the camp unless they have sight of it when it's marked.

And that idea was shot down, so I deleted the thread.

I don't know which morons are downvoting my threads, but apparently some people really don't want the system to be fair for Kindred. And unfortunately for me that means the first 5 people who see it hate Kindred and downvote the threads, so the 25 others who would recognize the logic and fairness in my suggestions don't even get to see it because it doesn't appear for them within the first 50 threads.

Welcome to the forums of a competitive game. If you make a complaint of balance, or fairness. You better be diamond or master level or you are just a scrub lord in the eyes of the pizza-faced squid monster on the other side of the monitor.

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