Why would i ever play Sona instead of Janna?

Ahristocats··23 votes·4,435 views

https://i.gyazo.com/186f6dee56c463b0b7fb4448ae1ebd58.png

I control the power of life and death There is literally nothing that gives more pleasure than this as a support main. Nothing gives more fun than this

You actually can save an ADC/ally. Q stops dashes, R stops dashes+ heal for like 500 without the big ap ratio. W slows for 3 seconds you actually can create plays, due to W bonus movement speed+passive giving movement speed to allies you can chase a target forever and then slow for 3 seconds+knock up

You actually have a way to be different from other janna players The amount of dash cancel i made against leona/gragas/xin COMPLETLY CHANGED THE GAME, i'm like 50% of why we won the game. If i were Sona i would just have spammed Q/W/E like any other sona players and hope it's enough to win Not only this but you can use your R to knock someone through a wall which can again make you different from other janna players, if you do this and allies are behind the walls you can get a kill thanks to you

YOU ARE ACTUALLY RELEVANT IN EARLY GAME

I honestly don't know why someone would play Sona over Janna, Janna allows more skill expression and is way better at protecting/giving kills than Sona.

PEOPLE ACTUALLY SAID THANKS, THEY ACKNOWLEDGED THAT I WAS ONE OF THE REASONS WE WON, seriously this will never happen with sona, but happens so much with janna I never had so much fun since Thresh

Sincerly -gH

80 Comments

Maximum Morde25 votes

Sona doesn't cost $2.95 a minute.

Ralanr16 votes

You wouldn't. You honestly wouldn't.

Edit: and imo, it's not even Janna's fault.

Mecha MaIphite15 votes

so you don't become a filthy janna player

Pie Cubed9 votes

Face rolling the keyboard isn't much cleaner.

Ahristocats11 votes

but i would be a filthy Sona player then

TyrekGoldenspear12 votes

Dunno, You'd have to ask Rubick. :P

Glad you found another enjoyable support.

Ahristocats9 votes

the reason i started to play janna was that she is voiced by the same person who voiced Sona This made me think that i would partially keep what i liked with Sona

and well, i ended up with a new fun main and i can't die with her :D i legit die at least 8 times per games with Sona, and in this game i ended up 11/3/37

Emmy Cha0s8 votes

I assume this means you don't use Forecaster Janna.

Ahristocats4 votes

Indeed? i only have victorious janna (skin from season 2) Someone told me that Star guardian is the best skin tho

Emmy Cha0s4 votes

Considering Erin Fitzgerald doesn't voice Forecaster, I figure you'd have no reason to play that skin.

Idk about "best skin" opinions, I prefer not buying RP from a company that intentionally disrespects their customers and don't want Sona to exist. Morello has always hated Sona and now so do dozens of other Ritoers.

Ravenhale7 votes

It's been some time since I've seen Janna Mechanics on these boards, but that Janna main will assure you that Forecast and Star Guardian are both Pay 2 Lose skins. I'll link the thread and their OP.GG

https://boards.na.leagueoflegends.com/en/c/story-art/8mMn4EeO-riot-nurse-flan-jannas-two-most-expensive-skins-star-guardian-and-forecast-are-both-pay-to-lose

https://na.op.gg/summoner/userName=Janna+Mechanics

Ahristocats5 votes

i'm actually shocked by this being a fact, someone knows if it has been fixed?

Ravenhale1 votes

There was no red comments in the thread and I don't recall there ever being any changes to the skins. Generally Riot only steps in if a skin is showing Pay 2 Win characteristics. I believe Ashe's Ult for PROJECT and some of the skills from Elementalist Lux were brightened for clarity reasons. So arguing that a skin gives too much clarity had some of the commentators on the thread stating all of Janna's skins should be updated to match the clarity of the high tier skins.

Miku Hime sama1 votes

I guess we're forgetting that at times in this game, some skins factually had higher bases numbers ON THE CHAMPS' ACTUAL KITS. Look at Rumble for example: Super Galaxy Rumble had higher base numbers on several skills. Then, Super Galaxy also had higher base numbers while on red team. Rumble has been the most common case of certain skins literally having higher base numbers on actual abilities, but I know for a fact it has occurred to other champs as well.

Sagan Forever2 votes

In a different note, why did you change your name. Ps I like how by changing your name people have stoped down voting you lol. Ps downvoted myself to see how low I can go:).

Ahristocats10 votes

[{quoted}](name=Sagan Forever,realm=NA,application-id=3ErqAdtq,discussion-id=VeV9l8fW,comment-id=000000000001,timestamp=2017-04-05T22:24:43.920+0000)

In a different note, why did you change your name.

i don't feel like keeping a name that has Sona in it anymore, riot won't update her lore, her vo, gameplay, nothing

i respect gH God so much (best Rubick in dota2 and overall best Support player) i never like pro players but gH is really something else, which made me want to have this name in league

[{quoted}](name=Sagan Forever,realm=NA,application-id=3ErqAdtq,discussion-id=VeV9l8fW,comment-id=000000000001,timestamp=2017-04-05T22:24:43.920+0000)

Ps I like how by changing your name people have stoped down voting you lol.

i feel like i also was too toxic before, and i'm doing my best to not flame the board anymore

Sagan Forever1 votes

Cool, never seen the dota pro seen so did not understand the reference. I hope they remove the unseen strength of Sona like they did with taric( alought I have no clue if he is good in high elo). I kinda feel that based on the new lore Sona is not from Demacia anymore, seeing how they hate/fear magic now.

Miku Hime sama1 votes

Sona was never "from" Demacia, per-say. She was discovered on the doorstep of an Ionian orphanage and raised there until her teens. It was then that the Demacian aristocrat Lestara Buvelle heard rumor of a mysterious instrument that always returned to its owner, adopted her and brought he back to Demacia.

She performed concerts in every city-state, from Demacia to Noxus, Jericho Swain himself attended one and gave her rave reviews. Sona trained magic in secret, after becoming a musical phenom. As a result, the Etwahl murdered Lestara with its newfound power, the only time it has ever gone berserk and betrayed Sona.

The lore has a lot of mysterious unconfirmed loose ends, mind you, which is open to interpretation.


As for "hating" magic, then wtf is supposed to happen to Luxanna? Actually, I don't even care. I stopped giving a shit about League when Rito made it clear they don't give a shit about us, their customers.

Malicious Metal3 votes

I thought what we had was special! cries in Mordecrank

Gubaguy7 votes

I'm a rank 7 taric, fite me.

Miku Hime sama5 votes

Some people want to intentionally troll their teammates and find enjoyment in flamebaiting.

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/9Pv7v6hv-im-repeatedly-griefed-for-picking-sona

I literally cannot think of any other reason to pick Sona, other than to intentionally feed.

Mysticman894 votes

Sona can outpoke Janna's shields in lane if shes relentless, so maybe you pick sona if the enemy picks Janna and your gameplan involves winning lane and snowballing.

I'm a janna main though (and nami is my actual pick into janna, more for nami utility then anything to do with janna other than janna-is-taken), so I will rarely pick anything other than Janna.

Maybe people might prefer sona to Janna if they're into personal glory they might get recongised for. Janna can set up stuff/peel and win games that way, but at the end it's only shown as like 30 assists and go somewhat unnoticed by the team. Sonas (especially ap sonas) on the other hand might get the opportunity to 100-0 some squishies herself which tend to get more reactions.

Ahristocats9 votes

{quoted}

Maybe people might prefer sona to Janna if they're into personal glory they might get recongised for. Janna can set up stuff/peel and win games that way, but at the end it's only shown as like 30 assists and go somewhat unnoticed by the team. Sonas (especially ap sonas) on the other hand might get the opportunity to 100-0 some squishies herself which tend to get more reactions.

my experience is literally the opposite of what you said

i never get glory as Sona Yet i get 11 kills as janna, die 3 times and have 30+ assists, and my team mates honor me while saying wp janna multiple time

Mysticman892 votes

Ok, I suppose the question was why would you play sona and not why anyone would. You're at a relatively high elo, where players are actually capable of appreciating good support play, and Janna is imo one of the best if not the best support in the game, while sona is somewhere on the other end of that spectrum statistically speaking. What's more, teammates are somewhat competent and will capitilise on things you set up.

Most players aren't in that situation. If you're 2/3/50 in low elo, you're a feeder who stole 2 kills, and your assists mean nothing, particularly since you were playing an 'easy' support. If you try to be fancy and do a janna ult insec type play, your team will run away since you sent their damage at them and report you for inting since you didn't save your ult save them. I strongly feel that sona is better for getting solo kills compared to janna (which isn't really a good thing for the support role, which is why janna is better than sona typically), and that's why lower elo players who want tons of personal kills (who further can't rely on their teammates to follow up) might prefer sona.

(There are probably better personal glory 'support' picks too, but if someone only played janna/sona, sonas gonna get more solo kills more often than not.)

Åeolus3 votes

Engage.

Miku Hime sama12 votes

All of these have better engage when played as support than Sona:

Bard Annie Alistar Blitzcrank Braum Karma Lux Lulu Leona Janna Morgana Nami Malzahar Poppy Camille Shen TahmKench Thresh Taric Trundle Veigar Zyra Zilean Velkoz Volibear Brand Nautilus Malphite

I guess what I'm saying is, Sona's engage is so shit, every support short of Soraka does it better.

vOmvbrawfU8 votes

I'm offended that you didn't put Fiddles in there.

Miku Hime sama5 votes

My sincerest apologies. In all fairness, I had considered including him, now I'm sorry that I didn't.

Åeolus4 votes

? Whether or not Sona is good wasn't the question. She asked, "Why would you play Sona instead of Janna?" That's the reason why you might. You should read before posting.

Miku Hime sama7 votes

...and I gave the proof why you wouldn't for that reason. It's the other side of the same coin. You aren't allowed to talk about heads unless I can talk about tails. Including Fiddles, we just gave 29 better options that you should pick before considering Sona. Even if this game had 10 bans and the other 9 players picked from that list, there would still be yet 10 more reasons still to not pick Sona for that reason. You should learn the rules of debate before posting.

Åeolus2 votes

What engage does Janna have? And wow you're downvoting me because I have a different opinion lol

Miku Hime sama7 votes

You've clearly never seen Aphromoo play Janna. Or even played Janna yourself, apparently. In fact, somebody else already mentioned this in here I believe, but as Janna it's VERY easy to walk behind an enemy and then ult them into your team. On lesser scales, she can also just walk up and Q enemies into her W, which this alone is essentially just an improved version of Sona's "engage," but on basic abilities. The fact she Insecs people as well, makes her exponentially better at engage than Sona.

Hell, I don't even understand why anyone would think post-4.13 Sona has any engage potential at all. She's been gutted so hard, she can't afford to waste R on anything other than desperately attempting to keep assassins from accidentally killing her with AoE as they target whoever happens to be standing next to her atm. Half the time, it can't even accomplish that much.

Sexy Jack Rabbit5 votes

Annie Engage? More like DEATH

Also where is Orianna?

Miku Hime sama1 votes

Well, they say death is the strongest form of engage. Or at least we're saying it now :P

Lol, Orianna support. I honestly haven't seen that since me and my friend were messing around with it in season's past. I mean sure, I could sit here and list nearly every champ in the game because 95% of the cast have better engage than Sona and 99.9% of champs are all more viable in the support role than Sona, but I'd be sitting here just clicking on thumbnails all day. I accomplished what I wanted to say, I have games to play, homework to bs and classes to attend.

Glory ln Death1 votes

Sion

spicystats2 votes

I use to play a fair amount of Janna and I tried out Sona recently...

I don't want to say one is strictly better then the other, I know as janna, AOE damage in teamfights could be horrid and limit my impact terribly.

Isn't Sona's shield AOE and can be cast every 2 seconds if you get max cdr and max lvl ult? Now I doubt you can spam your shield a ton in fights given how much mana that costs.

Her shield is smaller but if it hits more people the "amount shielded" can be larger then a Jannas.

Janna's way better at stopping divers / assassins then sona for sure. A zed ulted? If you want him off the adc press R. You can knock up with Tornado if you want to fight instead of disengage and slow him if he gets close to adc. Sona can only R and do the dmg reduction power chord and hope thats enough to stop him.

I guess Janna feels like she has more CC and Sona feels like a "stat stick" to the team. I think this much is true for sure.

I think the biggest thing about Janna's earlygame, is that she has way more mana. You can probably "outlast" some mage supports because of how big your mana pool is, then engage when they run out of mana. I feel like I'm struggling not to run oom when I play Sona in lane :( but her Q damage is a thing :/.

Emmy Cha0s6 votes

There are several problems with what you say. Firstly, like you said, Sona's shield is the weakest in the entire game, unnecessarily. Also, shielding multiple players doesn't actually matter unless they're all taking damage. Secondly, Sona's shield is 400-units, she's practically a melee champion, despite the fact that no other ranged ability amongst the entire support class has less than 500-units. It's blatant prejudice for Sona to have THREE FUCKING SPELLS with only 400 range, when only 1 other spell amongst all supports has 500 range and literally every single other one is 550+. Thirdly, Sona's "shield" has a duration of 1.5 seconds, meaning that it will never block damage unless it's literally activated as animations are in-flight. Meanwhile, the 2nd-shortest shield amongst all support is Thresh' at FOUR seconds and literally every other support shield in the entire game is more than triple the duration of Sona's.

Next, although you recognize that Aria's mana cost is exorbitant, you fail to realize that trapping basic-ability power in ult ranks is an inherently failed design for a support character. Realistically, supports will always be under-leveled and even in 50-minute games, the support player still might not reach level 16. A "late-game" support is an inherently failed concept that should never make onto paper and this flawed concept is being used as an excuse by Rito to intentionally keep Sona unplayable.

spicystats2 votes

The shield is weak, but its also a heal too right?

Most of your comments are shortcomings of Sona that I haven't though of I guess, but I feel like there's some merit still to what's been said.

I think its difficult to get effective big AOE shields off, but I think there must be some situations where its better at blocking AOE damage then jannas.

Aria's shield is 400 range, but you can walk around to apply it right? It isn't so much "be 400 range and then it goes on cd and can't be used until off cd" the aura stays for 3 seconds. So while range is a factor, I guess if you take into account you can walk with aura on its a little larger then that?

I don't feel like I hit lvl 16 much when I play support with sona (or supports in general), so I do think it is a bit silly for a support to be level reliant, although the way you phrased it implies that her basic abilities have been nerfed to load cd into her ult.

Is this the case? Am I understanding you properly?

Regardless, even if you hit level 16, mana costs alone will still limit Sona. I think lategame support is a weird concept, but I doubt she fits the bill either. Even if she gets many levels, I can't confidently say I'd rather have a Sona on my team over a Janna / Lulu / Blitz every game that gets to late. I feel like that depends sometimes on what our team and the enemy team is. I don't think Sona is reliant on her lategame shields or whatever either.

I think if you get the aura too high in range then maybe you have the problem of affecting multiple people while being too far away.

The short uptime of shield is a big problem, but I think its that way because you can apply it...repeatedly quickly.

I think the shield CD becomes very small, its at least half Janna's shield CD. I don't think any other support even comes close to being able to reapply shields every 3 seconds. If Sona can apply the shield twice to even one person, and say the shield breaks twice, then Sona should've at least roughly negated the same amount of damage a Janna shield would have. Admittedly you've used more then double the mana to do this though :(. Unfortunately, applying a bigger shield at once instead of two smaller ones like Janna is probably also better because its does more against burst type damage.

If you want to fix this maybe you can increase shield value / time / mana cost but make the cd larger, but then you can't access her power chord as often so I guess that's not ideal?

I don't think its that difficult to apply a shield as described either. In the middle of fights, a person probably won't wait until shield breaks or something...and if they do you've prevented damage from happening period over 1.5 seconds. Sona's numbers are surprisingly high, but I don't think it feels like that because of the cds.

Miku Hime sama2 votes

You said it yourself: the shield is weak. It doesn't matter if the lingering effect(which is NOT an aura) has 3 seconds to tag people, between the shitty effect and the nonexistent duration, it's illogical and counter-intuitive to do so as you lose dps for running around and worse, you risk mispositioning yourself. She's the squishiest character in league, if you get within 400 units of your front line to apply a half-second shield that couldn't block a minion auto, you're asking to get disintegrated by a single AoE spell.

I don't feel like I hit lvl 16 much when I play support with sona (or supports in general), so I do think it is a bit silly for a support to be level reliant, although the way you phrased it implies that her basic abilities have been nerfed to load cd into her ult.

Is this the case? Am I understanding you properly?

You are understanding her correctly. When the initial 4.13 rework happened, Rito intentionally severed the numbers on all of her spells, both their primary actives and replaced her auras with shit secondary lingering actives, so they could intentionally trap additional base numbers into R ranks. Supports are meant to be at their strongest during laning phase, but Rito intentionally gutting Sona's lane potential for late-game power is an inherently flawed concept that should've never made it onto paper, let alone onto Live. Then in 6.14, removed more strength from her basic abilities and traded out the bonus bases on R ranks for artificial CDR instead, which cause an additional problem: although this gave Sona SLIGHTLY more dps and Healing/ps, it was at the cost of higher mana expenditure, for having to spam spells to get the same result. As the enchanter with the lowest base mana in the game and the most expensive heals, this is another flawed design that pushed Sona even farther into the unhealthy. This also created this illusion where people thought Sona was "OP" for half a week, when she was still matter-of-factly WEAKER than pre-4.13. I looked at the numbers, her dps, healing and everything were still lower, but people weren't given enough time to realize the original 6.14 numbers were still bad, because Meddler came in after only 2 days to jump on the opportunity of excused Sona guttings before the fallacy could dissipate from the community's minds.

The short uptime of shield is a big problem, but I think its that way because you can apply it...repeatedly quickly.

Except this was not the case when the spell was first implemented. She didn't receive artificial CDR until 6.14, but the 1.5-second duration is a hold over from 4.13. The shield and 6.14 are unrelated, it's that way because Rito intended to dumpster Sona.

Sona's numbers are surprisingly high, but I don't think it feels like that because of the cds.

This is just a blatant lie. Look at the numbers yourself, the dps, the shielding/ps, the healing/ps, all of these are lower than the rest of the support cast. Even after taking artificial CDR into consideration, her numbers are still embarrassing.

The fantasy of a "late game support" is impossible to achieve, these two concepts are in direct contradiction of each other and if you were to create such a monstrosity that's powerful both in lane and end-game, you'd probably end up with something with infinite scaling that looks a lot like this:

Bard Thresh

The idea of spell-spamming on the most mana-gated enchanter in the game, is inherently flawed. I shouldn't even have to explain this.

The fallacy of Sona being a "backline non--interactive aurabot" or something of the sort has never been true in the history of this game. This is a lie propagandized by players that have never played Sona before, which is only bought into by sheeple who likewise have never played Sona before. Ask any pro player or any experienced Sona player and they will tell you Sona has always been aggressive support and the intentional misconception of Sona sitting back is nonexistent in literally anything above bronze. It never existed and Rito abused this lie to intentionally dumpster her.

Just Blame Jenny2 votes

Silver scrub here, though did used to main Sona.

Sona's kit is indeed pretty simple, though just spamming your abilities on cooldown is certainly not the most optimal way to play her.

Syncing your cooldowns and power chords so you can nail an enemy with a well-timed Diminuendo or Tempo can do you a lot to win a fight. 25+% damage reduction during an opponent's rotation, or 40+% movement speed reduction on an enemy trying to flee or engage is pretty huge and can hands down win you a lot of fights in a way that simply key spamming never would.

Emmy Cha0s4 votes

Unfortunately, syncing Sona's cooldowns is nearly impossible to do, because her cooldowns are no longer in sync. Which is directly counter intuitive to both her own design and Power Chord's design, but fuck logic. As a result, Meddler used this as an excuse to repeatedly nerf Staccato, cause that was clearly a better decision than admitting 4.13 was a failure.

4NoxiousHours2 votes

Sona sucks lol

Dominick Destine1 votes

{quoted}

Sona sucks lol

That gif is cute as fek.

abca981 votes

The only reason to pick Sona is to listen to music.

Emmy Cha0s5 votes

DJ Sona is literally the biggest waste of money Rito has ever invested into this game, or that a player could throw away on the game. Because of Sona's unplayability that began long before DJ dropped, it's their least-profitable of all the ultimate skins, which according to Rito already result in very low profit regardless. Rito intentionally hurt their own sales by making Sona unplayable and they continue to throw away potential profit by keeping Sona unplayable.

That's how deep-seated Meddler's hatred for Sona is. He is intentionally losing profits for his company, just so that Sona never becomes a viable character ever again.

Leonerdo1 votes

They have different playstyles, and some people like different playstyles. I mean, I prefer Janna too, but I don't think Sona is just inferior in every case. You don't need to hate on her just because you finally got tired of her. I think there's room to appreciate both of them.

Emmy Cha0s5 votes

Except he's NOT hating on Sona, he's clearly explaining how Rito is hating on Sona. Sona is matter-of-factly inferior to nearly every support in the game in nearly ever scenario. That's par the course for being the weakest support in the game and have fewer stats points than any other character in League. Sona is a troll pick and you WILL get flamed for picking her.

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/9Pv7v6hv-im-repeatedly-griefed-for-picking-sona

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