Why did 70% ban rate Mundo not get touched in patch 6.1?

God Went MIA··12 votes·1,575 views

I don't care if they LCS players don't think he's overpowered, 70% or more of your players are lower elo and he's an unkillable nusance that takes out 50% of your HP in 2 hits, has 40 bonus AD at level 1 or 2, heals back his entire HP in 2 minutes by just throwing cleavers before 6, and that's all BEFORE his signature BS ult that is up 100% of the time. As a jungler, he has one of the best clears as a full tank, and has a perma slow for ganking. These pick or ban champions right now are just a waste of bans and when one gets through it ruins the game for the other team.

17 Comments

DorkunedAuras5 votes

Patch 6.1 was actually locked in for a while before it came out. It's just the way things worked out with the break.

If you look, the first PBE update for 6.2 featured mundo's ult CD getting a big nerf, and Tahm getting his Shield duration reduced from 6 to 4, and having his ult bonus HP ratio reduced from 4/6/8% to 2/4/6%.

Goosetard1 votes

{quoted}

Patch 6.1 was actually locked in for a while before it came out. It's just the way things worked out with the break.

If you look, the first PBE update for 6.2 featured mundo's ult CD getting a big nerf, and Tahm getting his Shield duration reduced from 6 to 4, and having his ult bonus HP ratio reduced from 4/6/8% to 2/4/6%.

this

The Yetii Rider3 votes

Mundo did get nerfed in 6.1. Mortal Reminder, one of his biggest counters, got buffed.

Maximum Morde3 votes

Because he has to reach 97% ban like season 3 Kassadin before Riot does what they should.

Best princess EU3 votes

armor pene was buffed, you have no escuses for not buying item 3153 item 3151 item 3033

Masala Chai2 votes

item 3165 ?

Asyde2 votes

I ban Mundo & Illaoi 100% of the time in normals. They literally cannot be stopped if your team is not skilled. I've watched Mundo(s) and illaoi(s) literally 1v5 the enemy team under 2 turrets and just laugh because no one does enough damage to bring them below like 50%. Mundo's can literally stand under turrets and never die.

DorkunedAuras1 votes

Mundo doesn't have the sheer damage to 1v5. He can be incredibly tanky when fed, but with any real peel, he's not getting kills.

Illaoi though... I have seen her 1v5 for a pentakill

Zero Skill Tank1 votes

He is not that strong.

Am I good enough for LCS already?

MegaManYYZ1 votes

same reason why they didn't nerf thunderlords in 6.1, they didn't get around to it and are doing it in 6.2

Abyssphere2 votes

{quoted}

same reason why they didn't nerf thunderlords in 6.1, they didn't get around to it and are doing it in 6.2

Riot explicitly said why they didn't nerf Thunderlord's in 6.1. It's not because they didn't get around to it.

stealthfox941 votes

He needs a rework so badly.

PixTron1 votes

Well... there is Vayne. But I do agree his is pretty unkillable half of the time

Mr Vulcanator1 votes

As much as I like to play him every now and then, I do think he needs some nerf, but he should not be crippled.

LithiumWednesday1 votes

He's basically the same as he's been for a long time. The problem isn't with him; it's the current meta. Chances are he'll be fine again in a few patches, especially considering he's a tank.

MunchCrunchLunch1 votes

he definitely has the best clearance out of all tanks. and he has better clearance than most other junglers early-mid game

DNA Polymerase I1 votes

You know why? bc riot don't care about lower elo, all they care about is lcs/lpl/lck making them money

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