4 item mundo vs 4 item Ashe

Woook3r··3 votes·949 views

I had bork, mortal reminder, infinity edge, a zeal item, and boots. Mundo had generic 3 armor items, tabi (i suppose. Dont remember), and spirit visage. I was dealing 80 dmg per auto with fully stacked fervor and mundo was dealing 180 dmg per auto. How is this good for the game?

75 Comments

IcyPepper4 votes

I have a feeling that you're not looking for opinions or discussion, but only people who agree with you.

EndlessSorcerer3 votes

Considering their posting history, that would be accurate.

Slythion3 votes

Mundo has an AD steroid and all of his items were designed to completely counter your damage (% dmg off autos + armour for autos + likely Randuins for your crit + sunfire) so he also had significantly more hp than you.

You, on the other hand, have no resistances and lower hp. No steroid or anything.

Make sense?

Woook3r1 votes

No. Im asking you how its good for the game. Im not sure what you are trying to explain. I suppose you are trying to explain how the mudno vs ashe stat check works. Not needed.

Ralanr5 votes

Well Mundo being a juggernaut has high base stats. So if you're squishy (like Ashe is) you shouldn't want to face tank him.

His autos may have hurt more, but your dps should be higher and you need to kite him. Straight up 1v1ing a juggernaut without kiting should never work in the ADCs favor.

Woook3r1 votes

you cant kite him unless there is someone to body block the cleavers for you. Regardless, you need to try to answer the question I asked. Not some other mindless bullshit which you tried to answer.

Fill in the blank: mundo dealing 2x ash's dps while also taking 15+ seconds to kill is good for the game because _________________

Ralanr3 votes

Because he actually needs to get into melee range to do it and is susceptible to kiting. Especially from a marksman whose passive makes her AA's slow the target.

Ravenous Howls4 votes

{quoted}

you cant kite him unless there is someone to body block the cleavers for you. Regardless, you need to try to answer the question I asked. Not some other mindless bullshit which you tried to answer.

Fill in the blank: mundo dealing 2x ash's dps while also taking 15+ seconds to kill is good for the game because _________________

Ever heard of Ashe's passive or Frozen mallet? Also isn't her ult a GIANT FREAKING ARROW THAT STUNS?! Yup no way to kite Mundo... SMH...

Woook3r1 votes

mundo has tenacity. ashe slows are less than mundo slows. Mundo has a speed up. Mundo ignores stun due to increased tenacity from w. its almost a waste to use aarow on him.

Ravenous Howls2 votes

{quoted}

mundo has tenacity. ashe slows are less than mundo slows. Mundo has a speed up. Mundo ignores stun due to increased tenacity from w. its almost a waste to use aarow on him.

SO?! Build Frozen Mallet and perma slow him. Stun him with arrow and let your team collapse on him. Also Ashe is not a late game hyper carry. She is a utility ADC. If you want to tank bust play Vayne. If you want to be really annoying and slow the enemy team with your passive, and Hurricane procs your passive too, and shred towers then play Ashe.

oSEXYPLATYPUSo1 votes

no never get item 3022 on ashe lol

should of got item 3139 over item 3072 or worked in a item 3156 with item 3072

and yes item 3033 applies grievous wounds but item 3036 gives bonus damage based on a target with higher HP

and plus no one on the team had a fukin summoner 14 vs DrMundo also his team has a Soraka every one should have a summoner 14 if not at least 2

and consider this ashe was vs Brand DrMundo Zac all who do magic damage she had no ap

i would of consider this as an alternate build

item 3153 item 3031 item 3085 item 3156 item 3033 item 3046 after you sell boots late for item 3046

giving a shield , mr , and flat armor pen having item 3156 and more attack speed/crit/ms/and damage reduction from people you damage with item 3046

also if you dont like item 3156 get item 3139 it gives a lil more flat ad but no armor pen, less mr but some lifesteal but considering most ADCs run vampirism mastery for +2% lifesteal and having item 3153 giving 10% for a total of 12% getting item 3156 gives flat pen which would help with the armor stacking giving more then one way to penetrate his armor. and you have the shield to protect vs burst (Brand ) and if the shield is activated then you get the lifeline passive for +10% lifesteal & 10% spellvamp til out of combat effectively giving her 22% life steal when shield is activated

DeathBurst2 votes

"2x ashe's damage per auto" is NOT the same thing as "2x ashe's DPS". Ashe with 4 items should have noticeably higher Attack Speed than Mundo. So before insulting other people, start by checking your facts.

And it's good for the game because it's good to have a diverse pool of champs with various profile of strengths and weaknesses. Tanky melee champs with high damage but low utility (a.k.a. Juggernauts) are an interesting addition to a team comp. And whatever the champion, Mundo or any other, if you play directly to an opponent strength, you lose. That's not a scoop.

Shadòw2 votes

Mundo is meele, you are not

Woook3r1 votes

EUW comment right here.

Shadòw3 votes

Silver 4... in NA

what do you expect? that you can 1v1 him while standing directly in his aa Range?

He is Meele, you are Ranged.

He gets rewarded if he gets to you, you get rewarded if you can kite him and keep distance. Do you get it? Or are you too bad to understand?

Woook3r1 votes

The part I dont understand is why his auto attack dmg needed to be higher than mine. Actually, mathematically we know it didnt need to be that high. He could have been dealing less dmg per second than me and still won the duel.

I needed to work my way through about 12k or more effective hp. He needed to go through about 2k effective hp. But his dps was greater than my dps. So the tank ratio was in favor of him by about a factor of 6. The dmg ratio was in favor of him by a factor of 2x or MORE. BUT HE DIDNT HAVE DMG ITEMS. That actually doesnt make sense.

Ralanr3 votes

{quoted}

The part I dont understand is why his auto attack dmg needed to be higher than mine. Actually, mathematically we know it didnt need to be that high. He could have been dealing less dmg per second than me and still won the duel.

I needed to work my way through about 12k or more effective hp. He needed to go through about 2k effective hp. But his dps was greater than my dps. So the tank ratio was in favor of him by about a factor of 6. The dmg ratio was in favor of him by a factor of 2x or MORE. BUT HE DIDNT HAVE DMG ITEMS. That actually doesnt make sense.

His E scales of his max health, has a base damage of 110 at max, and gives him AD for a %of his missing health.

His health is his damage items.

Shadòw4 votes

it does.

because he is a Juggernaut and you are a ADC.

Juggernauts are supposed to be tanky and still do lots of Damage at the cost of Utility and Mobility.

In a teamfight, Mundo shouldn't be able to get near you if your team is peeling right and you position right.

trash sion1 votes

Because you shouldn't be going meleemode against a Mundo, and his damage falls off quickly.

His E only gives him AD for a few seconds, and his Q does less damage as your HP decreases.

He's kiteable. If he hits you with Q, you deserve to get killed.

And if you're trying to 1v1 a Mundo as an immobile ADC, you've got bigger problems. You should be with your team so you can kill him with sustained damage.

Woook3r1 votes

im not asking you why i lost, bud. Im asking how its good for the game.

Ravenous Howls5 votes

{quoted}

im not asking you why i lost, bud. Im asking how its good for the game.

Does this really need to be explained? Every champion is kind of a wheel of rock, paper, scissors. If you fuck up the equation of what style they are playing to your own IE you pick rock but they play paper, you lose. So if you fight Mundo within him being able to close the distance you die. If you kite him back and slowly whittle him down and he can't damage you then you win. It's simple.

Just b/c you are the ADC doesn't mean you can play one way and insta win regardless of who engages you. Last thing how healthy is it to not have champions in the game counter ADC's? ADC's have so much free damage and penetration items that tanks are actually suffering pretty badly in the current META.

Woook3r1 votes

So tanks like mundo counter adcs? Well so do assassins. And mages. And bruisers. Who do the adcs counter?

Ralanr3 votes

Mundo isn't a tank first of all. He's a juggernaut (basically a bruiser).

Secondly, ADCs do counter tanks and juggernauts. But they need to kite them with sustained damage or they'll get smashed into the ground.

Rivuo1 votes

{quoted}

Mundo isn't a tank first of all. He's a juggernaut (basically a bruiser).

Secondly, ADCs do counter tanks and juggernauts. But they need to kite them with sustained damage or they'll get smashed into the ground.

I would definitly not say adcs counter tanks or juggernauts because tanks and juggernauts are usually the reason your adc is dead.

But i understand your point

Ralanr1 votes

{quoted}

I would definitly not say adcs counter tanks or juggernauts because tanks and juggernauts are usually the reason your adc is dead.

I'm guessing it's usually when the ADC can't kite or get any peel.

But i understand your point

Thanks.

Rivuo1 votes

{quoted}

I'm guessing it's usually when the ADC can't kite or get any peel.

Thanks.

Yeah. You arent kiting a nautilus olaf or other champs of that caliber. The biggest problem with adcs dying its tanks n juggs doing it. Assassins arent really anything

Ralanr1 votes

Olaf is a special case. Nautilus is difficult but not impossible to kite.

But that's also why assassins are coming back.

oSEXYPLATYPUSo1 votes

assassins dont counter tanks/bruisers they counter squishy dps/sustain champs

dps sustain champs counter tanks/bruisers

tanks counter assassins/burst

Ralanr1 votes

I meant that assassins are coming back to counter squishy dps.

Melvear3 votes

{quoted}

So tanks like mundo counter adcs? Well so do assassins. And mages. And bruisers. Who do the adcs counter?

Tanks don't counter ADCs but if you play poorly they can kill you. In a nutshell, mages+assassins+divers counter/kill other squishes (other mages, assassins, mage type supports and ADCs). Tanks counter divers and assassins and ADCs kill everything but they need to position properly to do so. Other roles fit in particular niches and comps.

The fact that a well itemized bruiser was able to run you down 1 on 1 seems ok to me.

Ravenous Howls2 votes

{quoted}

So tanks like mundo counter adcs? Well so do assassins. And mages. And bruisers. Who do the adcs counter?

ADC's can kill anything if properly positioned and built. Your reading comprehension is seriously in question by me at the moment. I am saying that each champion plays at different strength and weaknesses given a certain situation. If you played in Mundo's melee range advantage is him but if you played him at your range then advantage you. There are no true hard counters or stomps. Your limitations are self inflicted and you are tunneling on an aspect of champion, that yes he is strong when he's in melee and has his combo, but not seeing the fact you let him be strong by your own decision making by being out of position with no vision.

Woook3r1 votes

"How is this good for the game" vs "How did this work out the way it did". I only asked one of those.

DarkRitual3 votes

It's good that melee champs aren't completely voided by a marksman 1v1 when fairly even on items.

Woook3r1 votes

Sure. You are right. But the part that I am not that ok with is the fact that he didnt need to have 2x my auto dmg. Thats the part I dont understand. Not only did he kill me. Thats one thing. He killed me really quickly. Thats another thing. The first cleaver, all his aoe combined, his second cleaver, auto attack auto attack reset. Took about 5 seconds or less. I only got about 5 or so autos in.

His tankyness alone means he will kill me. Why the dmg too?? Is mundo-the-champion that conceptually weak that he needs to be dealing more dmg than the adc? Not that he can 1v1 the adc. Ok. Ill give you that. Im ok with that. In a 2v2 soraka mundo vs nunu me, means we win. But he also dealt more dmg than me in the 1v1? Really?

I build dmg items. He built defense. My offensive mastery. His defensive mastery. Yet his actual auto attack dmg is higher? DOESNT MAKE SENSE! If he had dealt 40 dmg per auto, he still would have won that duel. Thats the part you guys arent acknowledging.

Ralanr1 votes

Mundo is tanky and does damage, but he's not doing more damage than you (unless you want to do the math on the 5 seconds to prove me wrong) he's just durable enough to take your damage and deals enough damage to kill you.

Plus ever since they made his E not work on towers, he can't take those faster.

Woook3r1 votes

Sure. Sunfire does 40 magic dmg per second. Mundo E does 50 magic dmg per second. Thats 90 dmg per second in magic dmg. K. That nearly adds up to 120 dmg per second from my autos. Other than the two forms of ambient dmg, he had other sources of dmg, as well. In particular. His autos were dealing 180 dmg per second. He also had a cleaver for 200 dmg every 3 seconds. Ok. I just showed you the math on the 5 seconds (or less) of dmg. I win.

oSEXYPLATYPUSo3 votes

you are accounting his tankyness resistances and regen compared to yours

Woook3r1 votes

No. Its just a fact. He literally dealt MORE DMG than me by about 2-5X.

oSEXYPLATYPUSo5 votes

you have zero def stats build and zero mr out side of base mr and if any runes you took so maybe if you took scaling mr runes a total of 57 mr vs a champ that does magic damage

his Q does MAGIC DAMAGE: 15 / 17.5 / 20 / 22.5 / 25% of target's current health

so at lvl 18 ashe has 1871 hp and if mundo hits you with his Q it does 25% of your current health and lets say you are full hp when he does it it would be 468 magic damage ... what mr did you build? plus he is mundo he can sustain your damage ... you have to peel and kite him and have your team keep him off of you to keep you alive

and his W does MAGIC DAMAGE PER HALF-SECOND: 17.5 / 25 / 32.5 / 40 / 47.5 (+ 10% AP) CROWD CONTROL REDUCTION: 10 / 15 / 20 / 25 / 30%

so that is 96 damage per second of magic damage plus he gets free reduction of cc not including the sunfire aoe damage as well

Ravenous Howls1 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=VMQEpnEP,comment-id=00080000000000000000000000000000,timestamp=2016-11-03T17:53:04.390+0000)

you have zero def stats build and zero mr out side of base mr and if any runes you took so maybe if you took scaling mr runes a total of 57 mr vs a champ that does magic damage

his Q does MAGIC DAMAGE: 15 / 17.5 / 20 / 22.5 / 25% of target's current health

so at lvl 18 ashe has 1871 hp and if mundo hits you with his Q it does 25% of your current health and lets say you are full hp when he does it it would be 468 magic damage ... what mr did you build? plus he is mundo he can sustain your damage ... you have to peel and kite him and have your team keep him off of you to keep you alive

and his W does MAGIC DAMAGE PER HALF-SECOND: 17.5 / 25 / 32.5 / 40 / 47.5 (+ 10% AP) CROWD CONTROL REDUCTION: 10 / 15 / 20 / 25 / 30%

so that is 96 damage per second of magic damage plus he gets free reduction of cc not including the sunfire aoe damage as well

Thank you! I was way too lazy to actually do the math to prove it to him. LOL!

Ralanr3 votes

If his E was maxed, the base damage should be 110.

Ravenous Howls2 votes

{quoted}

Sure. You are right. But the part that I am not that ok with is the fact that he didnt need to have 2x my auto dmg. Thats the part I dont understand. Not only did he kill me. Thats one thing. He killed me really quickly. Thats another thing. The first cleaver, all his aoe combined, his second cleaver, auto attack auto attack reset. Took about 5 seconds or less. I only got about 5 or so autos in.

His tankyness alone means he will kill me. Why the dmg too?? Is mundo-the-champion that conceptually weak that he needs to be dealing more dmg than the adc? Not that he can 1v1 the adc. Ok. Ill give you that. Im ok with that. In a 2v2 soraka mundo vs nunu me, means we win. But he also dealt more dmg than me in the 1v1? Really?

I build dmg items. He built defense. My offensive mastery. His defensive mastery. Yet his actual auto attack dmg is higher? DOESNT MAKE SENSE! If he had dealt 40 dmg per auto, he still would have won that duel. Thats the part you guys arent acknowledging.

Because he is a DPS bruiser Juggernaut. Tanky and does terrific damage IF he get's close to a target. ADC's typically have really low base damages to compensate for superior scaling with damage items on their abilities. I believe the rule is damage and crit first then AS/life steal. If you built this way you would not only out DPS him but also out sustain him.

If a melee character did no damage in melee range then what is the point of trying to get in melee range? They have to deal some significant damage or else they can just be completely ignored and then taken out later. That's not balanced at all and would make all melee tanks wardens, juggernauts and bruisers useless and unplayable. We would just have ranged carries and mages all over the map... (kind of like we do now) The game becomes a poke fest and decided by which ADC got fed first.

Tanks need to have great damage early and mid to keep the enemy carries in check.

oSEXYPLATYPUSo3 votes

as ASHE you have no def stats or tank stats you are a squishy champ who is ranged with kite potential

Woook3r1 votes

yea. i had no def stats. So i shouldnt tank more dmg than hiim. He had no offensive stats. He shouldnt be able to deal more dmg than me. Argument applied to both parties shows that game is broken.

Ravenous Howls2 votes

{quoted}

yea. i had no def stats. So i shouldnt tank more dmg than hiim. He had no offensive stats. He shouldnt be able to deal more dmg than me. Argument applied to both parties shows that game is broken.

Yes he should. If it's not late game and you have no protection and are not massively fed and he gets on top of you, you should be dead. He's a juggernaut that's what he does...

oSEXYPLATYPUSo2 votes

the lower hp he is when he activates his E the more damage it does

Imperial Pandaa1 votes

Mound's damage scales with health items. He builds tank and still gets stronger. In a game yesterday, an Ez was getting mad at me while I Mundo jungle. Said I made bad choices as I chased his lane opponent under tower and away from him. I ran after reaching their two turret and he died because he decided to follow instead of farming an advantage. In a nutshell...

DrMundo goes where he pleases.

oSEXYPLATYPUSo3 votes

indeed he does... MUNDO GOES WHERE HE PLEASES

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