Champions with pick rates above 10% pick rate and still maintain an above average win-rate
Clearly have some balancing issues.
There is no reason for champions to be picked simply because they are meta. If two adc's have a combined pick rate of 50%, there are clearly balance issues with them.
If they have a below average win rate (49% and below) it just means people like the champ and is fun. But if the champion is above average winrate, this clearly shows that it's being played because they are too strong.
You also have to keep in mind the bans, and that only one team can pick the champion. So in reality if everyone got their way, the pick rate would be MUCH HIGHER.
Champions should at NO POINT EVER have a 30% pick rate. 30% pick rate (Which in reality is higher for the previous reasons) clearly is not played because they are fun. A fun champ would not be in half the total games, because they have weaknesses. Fun champs don't win games. Strong champs do. That's why you don't pick a fun champ that much.
Currently most of the 12% ish champions are META. This is because since there is a small meta pool, the will have a drastically higher win rate. This is expected every season.
However, the top 5 play rate champs right now are 3 ADC's, a Support, and a Jungle.
Those three ADC's in order are Lucian, Ezreal, and Jhin. The support is Thresh, and the Jungle is Lee Sin.
Lee sin will always have a high pick rate. A strong champ that is satisfying to play and can make plays. This is to be expected.
But Lucian has a 33% play rate. This is clearly an indicator that Lucian is way too damn strong.
All of the top playrate champs do their jobs too well.
Thresh has the lockdown of Leona while having a Blitz hook.
Lucian can destroy any target with any amount of AD, and his ult does too much damage. If you could grab his ult at level 1, with nothing but a dorans blade and your starting runes/masteries it already does 700 damage. About 1100 at level 6.
Ezreal does his job too well, too high DPS and kiting potential
Jhin crit's oneshots anyone because of Duskblade. Playrate will decrease once Duskblade is fixed though.
Am I the only person who sees a problem with champions having 30% plus playrate?