Season 4 vs Season 9 Game Speed Differences

Radiant Wukong··2 votes·1,033 views

Season 4 vs Season 9 Specialist (outliers) excluded from the stats as well as records (normally because cheese tactics) excluded. Meaning champions like Talon won't be factored in 1st blood timing and champions like Tryndamere won't be factored in for towers nor Nunu for dragons.

Season 4 Averages First Blood - 4.5 minutes First Tower - 14 minutes First Dragon - 14.5 minutes (first tower was usually bot lane then rotated for dragon after) First Baron - 33 minutes Game Length w/o surrender - 39 minutes

Season 9 Averages First Blood - 3 minutes First Tower - still looking for this stat, will update when I find it, I'm guessing about 10.5 - 11.5 but I'm not sure First Dragon - 7 minutes Herald - 18.5 minutes Game Length w/o surrender - 28 minutes

I believe keystones are the biggest factor here, but that's my opinion because I can't find any stats or research to prove it. Champion kits have been changed for more tower damage. Damage and CDR are more accessible early. Jungle sustain is also a factor when it comes to dragons being completed earlier (I don't remember if smite and jungler items had already been implemented in S4 but I don't think they were).

On my last post, people were criticizing my complaints of Elder Dragon because "cOmEbAcK pOtEnTiAl" Based off the time differences, I feel comeback potential wouldn't be something necessary to implement if the game was slowed down again. **League is way too fast paced. ** Don't get me wrong, I'll still choose this over the slumber party that's DotA2 but this is starting to feel like Overwatch. I love Overwatch and depending on my mood, prefer it over League. But when I prefer to play League, I don't want my League to feel like Overwatch.

10 Comments

ZephyrDrake7 votes

When somehow you can get baron before he even spawns... don't think your data is quite right

Also please provide where you are even getting these stats from since otherwise I can say you are making it up which... well considering that somehow we are able to get baron before he spawns this past season I would like to believe that is the case

Radiant Wukong1 votes

[sg-kiko]

that was herald timing lol mb

No need for the aggression bro, I'll edit

As for the rest.

Go to Google. Type in League of Legends 1st Blood The link will take you to an official LoL page from like S6 (or whenever the assassin update was, with Talon, Pantheon and Kat leading fastest first blood) with the first blood, first tower, first dragon, first baron stats, game length are there. From that page, there's a link with the stats from previous seasons dating all the way back to S2. No S1 though for some reason.

ZephyrDrake1 votes

[{quoted}](name=Radiant Wukong,realm=NA,application-id=3ErqAdtq,discussion-id=VGG1hJOw,comment-id=00010000,timestamp=2019-11-25T01:39:31.415+0000)

Baron spawns at 19.

Baron spawns at 20 minutes. 20 on the dot. Also what the hell these stats mean? Average? Because I highly doubt that people are fighting over baron as soon as he spawns in ANY season in a consistent basis. Please provide where are you getting these stats, tell us what the hell this stats are supposed to mean. You don't do that? Then I'll take these stats for what they are. Made up nonesense.

Radiant Wukong2 votes

You guys too focused on typos, I already corrected myself.

Harrowïng3 votes

I definitely liked the game back then where a small mistake or two early wouldn't be an absolute blowout. Even though champs back then had may more oppressive abilities (anyone remember when Evelynn and Twitch had a 50 sec invisibility on their Q and Evelynn having a 2 sec stun on her first attack from that stealth?) Even with abilities like that, the game almost never went under 40min, pending on afks, and both teams had a viable chance to win. There wasn't getting first blood in the first minute then getting the win in the next 20. All 10 players actually had to play their champs properly and outplay their opponents from start to finish.

I want those games back. Not an 10/0 Draven hitting everyone for 900 dmg when their "tank" has 1500hp and it's only 14min in the game.

notsoimportant2 votes

#Memes & Games

First Baron - 19.5 minutes

?XD

Comeback Potential shouldn't be a game mechanic

You should be good enough to comeback through skill alone. If you're not good enough to do this, why do you think you should win the game

You're also leaving out that the player base since season 4 has gotten better at the game.

Season 4 faker will always lose against season 9 faker.

Radiant Wukong1 votes

Herald and it was supposed to 18.5 not 19.5

blindasleep1 votes

{quoted}

#Memes & Games

?XD

Comeback Potential shouldn't be a game mechanic

You should be good enough to comeback through skill alone. If you're not good enough to do this, why do you think you should win the game

You're also leaving out that the player base since season 4 has gotten better at the game.

Season 4 faker will always lose against season 9 faker.

Can't disagree, except about the player base getting generally better, but Riot have implemented changes over time that increase how much you are punished for the other team having smaller leads, thus increasing snowball.

XJ999999999999992 votes

1-2 item spikes are so strong its insane.

combos like cleaver + titanic, trinity + steraks, on top of conq, just makes you unkillable.

im still not a fan of conq and just wish they lowered damage across the board and got rid of conqs heal.

DuskDaUmbreon2 votes

People have gotten much better since S4, and Riot's been cutting out dead time.

More from Gameplay

More by Radiant Wukong