Look, I don't really hate Yasuo, buuut

Pierce The Veal··8 votes·972 views

He's seriously broken at the moment. I don't know why, but 61% ban rate 8% pick rate? That means if he isnmt banned he's being picked. And given that many picks he still averages a 50% winrate. Just taking the right runes increases that to 57%. Or taking the right masteries up to 58%. Or if you played more than 5 games with him you're skilled enough to win 58% of the time.

This shit is broken. I have never complained about yasuo in my life, but I guess now is the time. He is dominating early game, doesn't fall off mid game, and proceeds to be an unkillable melee carry late game (100% crit plus lifesteal is fun!).

Some necessary nerfs: third Q shouldn't be as wide nor should it be held for so long. He can zone for 5-6 seconds at a time when all it takes is 2 seconds to stack it.

And honestly he needs some early game nerfs. That, or nerf his late game. One or the other. He shouldn't be god at every stage of the fucking game.

15 Comments

RlP K0BE5 votes

Oh look yet another person copy/pasting whatever they see on champion.gg

Pierce The Veal2 votes

{quoted}

Oh look yet another person copy/pasting whatever they see on champion.gg

Well otherwise what I'm saying would just be based on opinion and people would call me out for it regardless. Statistics are a good way to analyse the world.

Dabrick011 votes

Except everything you have said seems to be based on opinion.

You are a bit like the Media these days.

You may not be directly lying, but you are only using the facts and statistics that support your point of view and it is mostly opinion.

You also don't seem to understand or have seen that he is getting nerfed.

Pierce The Veal2 votes

That he is getting nerfed only furthers my point.

If you noticed, I've pretty much mentioned all of the statistics there. I'm not selectively picking certain stats while avoiding others.

If you look at my post history, over the years I've been posting, I haven't complained about Yasuo once, in fact, I had a tendency to somewhat defend him, despite not playing him.

Dabrick011 votes

Alright. Fair enough, but you don't really understand what you are saying.

Yasuo is oppressive when fed, then again, there are few champs who aren't.

Yasuo threatens everyone's entire normality of the game. The biggest thing is that he takes the minions who would normally be your allies, and if you can't manage your own wave, he turns them against you. He uses that confusion for early kills so that he can even be remotely relevant mid game and can scale into late game, where no matter what you do, he will deal damage.

It does not matter what you do to him, he has a better winrate if the game goes to the point where he has full build. A game changing ultimate can easily secure a win. A top laner picking Malphite or a JG picking Zac can spike his winrate to insane number. And the higher up you get, the more team comps are forged out of strategy than they are forged out of stupidity in bronze. I have to deal with noone having a knock up in the games I play, but when I cue up with my JG main friend. He goes Zac and I'll go Yasuo and, well, http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/2404619080/229866839?tab=overview .

Can you post your source for your info. I would like to see it.

Dabrick011 votes

LOL!

The site is blocked at my school!

I'm done here then. No use wasting my time outside of school.

Pierce The Veal1 votes

{quoted}

LOL!

The site is blocked at my school!

I'm done here then. No use wasting my time outside of school.

That's funny. Probably cause it's a video game site. If you're in high school such sites tend to be blocked.

BlueBilberry1 votes

{quoted}

Oh look yet another person copy/pasting whatever they see on champion.gg

Oh look another person writing the same comment from other forum posts. :)

Dabrick013 votes

I think it's funny how your info is right, but your grasp of the info is not.

Any champ with the right runes and masteries have a better winrate than champs with no runes and masteries.

So what you are saying is that because of his lifesteal and crit, he is unkillable. By that logic, ADCs are the best class in the game and can survive better than a fed Poppy.

He dominates the early game in the same way Irelia can. By using the mechanics given to her, she is able to dominate the early game with early trades that usually result in a first blood or a back on their part. Yasuo does it in a different way than she does, but with proper knowledge of the game and your strengths and weaknesses as well as his, you can easily beat him.

The reason he does not fall of midlane is probably because he got fed early, which you need to prevent through the help of your jg. If he does not fall off at Mid game, which he normally does if he has not gotten many kills, it was your team's fault. At a normal pace, Yasuo will not have enough tools for surviving a teamfight. If he gets a few kills early and is beginning to ramp up, DEAL WITH HIM NOW. This is the ONLY time when you will be able to deal with him if he already has a few kills. If you don't he WILL snowball, just like most of the champs in this game.

His late game is supposed to be strong. Some champs, like Shaco, lose their usefulness unless super fed. Yasuo's job is to get early kills, survive through mid game, and use what he has to ramp up to late game. If he had no damage at late game, then he would have to be a frontline tank with mobility and CC, which NO ONE would like. Instead, he is a relatively squishy fighter that relies on his crits and lifesteal as well as proper management of his skills to teamfight. If he is not careful, he ends up killing himself if he gets focused. A GA is useless if his team won't assist him.

Also, the nerf you proposed is not needed at all. He needs nerfs, but not there and definitely not in that way.

He needs to be changed in a certain way. Give him a reason to max his Q. He has literally no reason to right now.

Give him two build paths to go along with maxing Q or E.

If he maxes E, he builds a more squishy, mobility based build. He sacrifices tankiness and sustained dmg for mobility and burst. Something like item 3087 item 3031 item 3111 item 3812 item 3139 item 3026 . He would act closer to an assassin than as fighter as he is now.

If he maxes Q, he sacrifices mobility and burst for tankiness and sustained dmg. This would still let him have a bit of mobility, but not as much so. His main priority would be armor shred with his ult and sustained dmg with his Q and Autos. Something like item 3046 item 3031 item 3022 item 3072 item 3742 item 3026

Pierce The Veal2 votes

My point is: simply taking the right runes causes him to increase to an almost 60% winrate. No other champion gets that much out of fucking picking the right runes. Do note that even with the most commonly used runepage (the "incorrect" one) he still averages above a 50% winrate.

Seriously people these days are so retarded they cannot even analyse statistics for what they mean.

Dabrick011 votes

Bruh, almost every champ goes up in winrate if they have the right runes versus the wrong ones.

The way you are talking about runes and things like this makes me think that Azir is broken because he gets so much out of item 3116.

Your entire post is a joke, sorry.

He only had a massive win rate during the Tanksuo patches it has been a cool 50-52% recently. I wanna go out on limb here and say that all your statistics are from a Challenger Yasuo Main's winrate on his smurf in bronze. If it isn't, well, check your sources.

So much fake info going around these days.

Pierce The Veal1 votes

{quoted}

Bruh, almost every champ goes up in winrate if they have the right runes versus the wrong ones.

The way you are talking about runes and things like this makes me think that Azir is broken because he gets so much out of item 3116.

Your entire post is a joke, sorry.

He only had a massive win rate during the Tanksuo patches it has been a cool 50-52% recently. I wanna go out on limb here and say that all your statistics are from a Challenger Yasuo Main's winrate on his smurf in bronze. If it isn't, well, check your sources.

So much fake info going around these days.

All games listed are Plat+, thus no challengers in bronze. Of course, it's difficult to adjust for smurfs, but that can be said for every champion. The amount of games played with him however should reduce the effect of a few challenger smurfs.

So are you really ok with any player being able to pick him up for over 5 games to have a 58% winrate? Seems to devalue the actual mains a bit.

Fun fact about azir: no matter what runes, what experience, what items, he doesn't rise up to 50% winrate.

Lugg2 votes

Yas would be fine if they just made it where he can only ult off of champs he has knocked up. He is completely broken if you pair him with a Malphite or such. If you put him in a team comp with multiple knockups, he's probably the strongest champ in the game.

Pierce The Veal1 votes

{quoted}

Yas would be fine if they just made it where he can only ult off of champs he has knocked up. He is completely broken if you pair him with a Malphite or such. If you put him in a team comp with multiple knockups, he's probably the strongest champ in the game.

This is true.

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