can we talk about nid's traps?
whether or not nid needed to trap nerf in the jungle idk, but this was gone about all the wrong way. according to riot this nerf to her traps was SPECIFICALLY done to nerf her jungle.
they removed the 10% hp and made traps deal 40 damage with a .2 ratio.
now even ignoreing how bad of state nids traps are in this was done the wrong way... nid's traps already had a cap of 150 vs monsters all that needed to be done was to lower it to 50 and it would have fixed the issue.
that is how i suggest we fix traps. revert them back and lower the damage cap vs monsters. this would keep jungle the same way it is now and woudl allow traps to be useful vs players.
becuase if you look at the numbers. traps deal 40. now at lvl 1 this is abysmally weak. but at lvl 14 when nidalee gets her second lvl of traps... YES level 14. nid never get a second level of traps until then this gets buffed to 80 damage.
even at max level traps damage is utterly abysmal. and we are talking traps here... they can see them they take time to arm.. and people dont need to step on them. can i aleast get my 10% damage back so they can have SOME use?
becuaase they dont provide any vision at all when your opponents steps on them and laughs as he heals off the damage in 5 seconds
nidalee BEFORE her rework, did 80 flat damage and had armor and magic pen, now they deal HALF that and don't get a second ability.
and dont say "they proc hunted" thats the same as providing vision like the did before. unless they are at less than 200 hp and and within pounce range all the do is provide vision.. which they dont even do now becuase people step on them on purpose becuase the damage is pitiful