Healthy way to fix damage creep and make tanks viable.

Radiant Wukong··2 votes·909 views

Get rid of conqueror. True damage is bad.

Change Infinity Edge again. True damage is bad.

Remove Guinsoo's rage because double proccing on hit effects is bad, especially when it's true damage or max health.

4 Comments

Irelia Bot2 votes

Get rid of runes in general.

Champions can be balanced around them not being in the game and bring their own skill set to the table. They don't need these runes which end up having 2 or 3 becoming hard locked as part of their kit.

At least the old rune pages you could justify running more armor against say Panth or more attack speed as an on hit against tanks.

Radiant Wukong1 votes

Keystones are pretty much the worse thing to ever happen to League. Old runes and mastery system was better. Definitely didn't see any true damage runes anywhere.

The thigh guy1 votes

It’s simple. Make true damage super fringe again and not 80% of the damage being thrown around, and either remove %pen or heavily reduce it

Frosted Tips1 votes

No, true damage is not inherently bad.

No, true damage us not inherently bad.

Yes you are right phantom hit is bad. I would say remove phantom hit and balance Guinsoo's after that.

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