Riot: lets talk nidalee

SwiftKitten88··3 votes·322 views

about 4 months ago riot decided to change nidalee to allow her to proc hunted on jungle mobs and root them. she had no buffs to her damage vs players in any way... in fact before this buff vs jungle mobs she had had zero changes in 8 months... and had around a near perfectly flay 50% win rate.

before this change nidalee was a viable mid and top laner, and although not decent at a support she was still somewhat ok at it.

with the introduction of the buff to nids damage vs junlge camps nid wetn from 3 roles to 4.. she could now jungle. at the time i was very happy about this.. i always wanted to try nid in the jungle and now i could.. and what more.. she was GOOD in the jungle.

but alas it was not to be. becuase at the same nidalee jungle was made viable, some bugs were introduced the most important of which was about 1% of the time.. he spear would become invisble.. 1% of the time.. the issue was player learn how to recreaste this and started abusing it and throwing invisible spears all the time. on top of that nid's pounce was incorrectly resetting ALL her moves instead of just pounce itself.

nid was patched so that her pounce worked correctly.. but the major issue remained.. for the people who know how to abuse the spear glitch they could make her spears invisible. now the issue here is riot knew about this bug but did not know how to fix it?

nidalee although VERY mana heavy in the jungle was able to quickly clear with her traps because of the % damage caped at 150.

eventually player cuaght on to trapping the same monster 4 times and were able to clear VERY fast and doe damage damage with lvl 3 ganks when most other players were still lvl 2 and she was able to do this will full hp.

so nidalee's traps got nerf.

and THIS is where the first mistake was made by riot. nidalee traps were changed to flat damage instead of the 10% hp capped at 150. now im not denyign that this does fix her in the jungle.. but what it did was it made her traps 100% worthless vs players. traps was already nids weakest skill 10% hp on skill the enemy has to STEP on.. there is no other skill that is easier to counterplay than that. and maybe if this rework of traps was the ONLY viable solution to her jungle problems i woudlnt be so mad about it... but it wasn't infact the perfect solution was ALREADY implemented. nid's traps already had a previous cap of 150 vs monsters.. why wasnt this lowered?

there is ZERO logcal reason for not just lowering nid trap damage cap vs mosnters to 40 or 50. becuase i AGREE that nidalee's clear was too fast and a jungle nerf was needed.. but the trap nerf vs players was NOT needed. and is a huge detriment to her already worthless ability to do anything vs tanks

the next nerf came to nidalee as a 300 hp loss at lvl 18. this was done to "cut her survivability in the jungle" REALLY? nidalee HAS A HEAL iit donest matter what her HP is as long as she has some she can heal it up. jungle mobs are NOT going to execute her.

instead this is another HUGE nerf to her laning. nidalee who NEVER builds any tanky items, is already horrible in a teamfight, and can pretty much be 2 shot get her hp nerfed.

and WHAT did this accomplish in the jungle? NOTHING!!!

BOTH of nidalee nerfs hurt her LANING MUCH more than her jungle. infact so much so that nidalee is BAd in lane now and can ONLY jungle.

and if those 2 nerfs wernt enough riot entirely killed nidalee with the intoduction of cinderhulk and the tank meta. nidalee CAN NOT kill tanks.

picking nidalee in a tank meta is pretty much an automatic loss.

im not asking for ANY buffs to nidalee jungle.. i just want it so i can PICK her again in mid lane.

PLEASE revert the changed to her traps and lower the cap on mosters to 40 or 50.. this will KEEP HER JUNGLE THE SAME. and her traps wont be 100% worthless vs players. they will still be BAD vs players becuase of the fact that the player has to STEP on them. but atleast stepping on a lvl 13 nid trap wont do less damage than a auto attack form a lvl 1... and NO that is NOT an exaggeration. they are really THAT BAD.

as for her HP to be unnerfed.. i think it does need to be, but lets take this one step at a time. i don't know how the new runeglaive is going to affect her jungle. but there is ZERO reason to keep her traps this worthless.

6 Comments

SwiftKitten882 votes

if your going to downvote me then people tell me a logical reason why ANY skill that does 26 damage to players until that player hits lvl 14 does while being the easiest skill the the game to avoid.

im not asking for nida traps to be better than they used to be .. i want them to be the SAME as the used to be and be the same as the are vs the jungle now.

SaltyKracka2 votes

A: The point of traps is to apply Hunt, not do damage to players. B: Nobody wants nidalee to be anywhere near good.

SwiftKitten881 votes

{quoted}

A: The point of traps is to apply Hunt, not do damage to players. B: Nobody wants nidalee to be anywhere near good.

what good is applying hunt to a target then THEY choose to apply it? unless you can pounce in and deal damage procing hunted is worthless. all it does is give vision.. sure if they wlk over the trap when they have 200 hp left AND your in range to pounce in then yeah hunted will be useful.. but that NEVEr happens becuase they can purposely step on the trap earlier to prevent that. 26 damage when nid is lvl 13 might as well be zero.

im not asking for nid traps to be "strong" they were never "Strong" and i dont want them to be.. i just want them to be "not completely worthless" they were perfactly balanced vs players before the nerf and thier perfectly balanced vs jungle mobs now.. so why not have the best of both worlds.

besides of you WALK in a nid trap then you deserve to take SOME damage. seriously you can SEE IT.. dont walk on it... its not like its a hard skill to counterplay here... were are talking about her traps

right now cait traps deal twice as much damage, have 3 times the scaling, and they root you for 2.5 seconds...

Knight SoIaire 2 votes

fk nidaele toxicity stacked on abusiveness

if you can do anything good .... just gut her even further and then rework her

SwiftKitten881 votes

[{quoted}](name=Hagane No Arashi,realm=EUNE,application-id=3ErqAdtq,discussion-id=V5sAVJcB,comment-id=0002,timestamp=2015-06-25T18:13:48.462+0000)

fk nidaele toxicity stacked on abusiveness

if you can do anything good .... just gut her even further and then rework her

yeah very mature comment... lots of good reasoning backed by solid data. sound argument you got there...

Knight SoIaire 1 votes

i dont need to make this a 2 pages long for you to understand what i mean by "toxicity stacked on abusiveness"

thats all there is to nidaele ... and this shouldnt exist so if the only possibility to make nida a good champion is to kill her first ... im all up for it and no ... buffs or nerfs wont make her a good champion

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