Kindred's on-hit deals a minimum damage of 8 damage per stack, and other missing tooltips

MealReadytoEat··1 votes·790 views

Tested this in across several games, seems quite consistent. Its ~ 8.25 damage minimum per stack with my masteries, and I believe exactly 8 without them. This means that if your target has less than 640 hp, it deals damage as if they had 640 hp.

This is missing from the tooltip, as is the fact that you need to wait about 10 seconds after you mark someone before you can collect your stack.

The damage is also uncapped vs monsters, with all the cheese that entails.

5 Comments

True Lizard1 votes

uh...no? It does damage based on your current health meaning it will more likely do more damage if you have more HP built will agree its missing the time to arm the mark and the uncapped damage its also missing the time until you can mark the same target again... which would be pretty helpful

MealReadytoEat1 votes

[{quoted}](name=True Lizard,realm=NA,application-id=3ErqAdtq,discussion-id=V0yYcxMz,comment-id=0000,timestamp=2015-10-21T17:42:53.185+0000)

uh...no? It does damage based on your current health meaning it will more likely do more damage if you have more HP built will agree its missing the time to arm the mark and the uncapped damage its also missing the time until you can mark the same target again... which would be pretty helpful

It does 1.25% current hp per stack, with a minimum of 8 damage per stack - the break point is 640 HP. If they have less than 640 hp, it does damage as if they had 640 hp.

I edited the post to make this more clear.

xJLx MCHammer1 votes

{quoted}

It does 1.25% current hp per stack, with a minimum of 8 damage per stack - the break point is 640 HP. If they have less than 640 hp, it does damage as if they had 640 hp.

I edited the post to make this more clear.

It does 1.25% of current health. It has a minimum damage of 8.

So if the monster has 400 hp, you will still do 8 dmg even if you have one stack. But if you have 5 stacks, it will still do 25 dmg.

This is intended to make sure that Kindred doesn't fall off too much in early game if she can not collect the stacks. As the game progresses, 8 min dmg is really bad

MealReadytoEat1 votes

[{quoted}](name=xJLx MCHammer,realm=NA,application-id=3ErqAdtq,discussion-id=V0yYcxMz,comment-id=000000000000,timestamp=2015-10-21T18:24:37.116+0000)

It does 1.25% of current health. It has a minimum damage of 8.

So if the monster has 400 hp, you will still do 8 dmg even if you have one stack. But if you have 5 stacks, it will still do 25 dmg.

This is intended to make sure that Kindred doesn't fall off too much in early game if she can not collect the stacks. As the game progresses, 8 min dmg is really bad

The damage is per stack, not overall. If you have 5 stacks, its 40 damage, if you have 8, its 64.

Basically, the % current hp damage treats things with less than 640 hp as having 640 hp.

Skia Asteri1 votes

It is capped at 75 bonus damage per stack vs monsters.

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