Let's add delays on other champions kits to make them just as "healthy" as Veigar is going to be!

vfactor95··98 votes·5,927 views

Zed - Cannot teleport back to his ult shadow until .75 seconds after appearing at his target

Nidalee - Cannot use hunted buff on a target until .75 seconds after it is applied

Leblanc - Cannot reuse w for .75 seconds after casting

Your turn!

167 Comments

Kitten of Evil53 votes

Zyra passive thorn cannot be cast until after a short delay.

OH WAIT.

SpecterVonBaren5 votes

No no, you're doing it wrong.

Zyra passive thorn will be cast after a short delay.

OH WAIT.

(In case some don't get it. I'm fine with not being able to fire her passive immediately, what I hate is the delay when you actually press a button.)

Rew7113 votes

How about;

Taric E will be summoned after a short 0.5 second delay

Nucleophilic atk30 votes

Annie Cast animation throws Tibbers for a total of 0.75 seconds before he activates. (still can be point and click) Kalista Now jumps 0.75 seconds after her AA hits. LeeSin Has to wait 0.75 seconds for every single thing he does. (Waaaaay to many things to list) Ahri After reaching max range, Orb takes 0.75 seconds to come back. Charm also is delayed 0.75 seconds because you need time to fall in love with her.

Getting tired of this lol.

Junkο4 votes

Annie tibbers is not point and click. Ahri orb would be a BUFF because she gains movement speed while the orb travels.

Ratbert3 votes

Tibbers is point and click.

Direwolfiez4 votes

What 'e said.

Tibbers is a ground-targeted AoE. Doesn't need a target, and it can be put down just about anywhere. It's a point-and-click ability.

1st HanarSpectre13 votes

{quoted}

What 'e said.

Tibbers is a ground-targeted AoE. Doesn't need a target, and it can be put down just about anywhere. It's a point-and-click ability.

Point and click in this game refers to undodgeable abilities, that once clicked on the target will follow them regardless of what happens after IE Annie's Q, Taric's stun etc...

Tibbers is a targeted area of effect, not a point and click ability in term of the game.

Mathbalnase15 votes

Don't forget to incorporate the .5s cast time.

The Paulrus13 votes

Kalista - Support can not fire ult until .75s after Kalista has activated it.

All Champs with Knockups - A champion may not be knocked up a second time until .75 seconds after the first knockup

Vayne - Cannot use her Q for .75s after using her E and vice versa (no more roll forward knock back or knock back roll forward)

Azir - Cannot use his E (dash) for .75 seconds after using his Q (soldier dash)

Volt Cruelerz45 votes

Azir's clunkiness/bugginess actually already does that sometimes.

Spicy Rice2 votes

[{quoted}](name=The Paulrus,realm=NA,application-id=3ErqAdtq,discussion-id=V0wjEmZu,comment-id=0000,timestamp=2015-02-23T19:28:45.089+0000)

Kalista - Support can not fire ult until .75s after Kalista has activated it.

All Champs with Knockups - A champion may not be knocked up a second time until .75 seconds after the first knockup

Vayne - Cannot use her Q for .75s after using her E and vice versa (no more roll forward knock back or knock back roll forward)

Azir - Cannot use his E (dash) for .75 seconds after using his Q (soldier dash)

Vayne cant proc silver bolts for .75 after a previous proc

Hawkefire5 votes

Kalista - The act of leaping from her passive now takes .75 seconds to complete.

Big Bang Bob11 votes

Zac's ult is pretty annoying. How about adding a 5 second delay between bounces.

Riven No one likes battle bunnies. Her hops delay is increased by 2 seconds. Actually, all her abilities have 2 second delays.

MasterYi Alpha strike has absolutely no counter play. You can't even dodge it! The delay before Yi reappears is increase by 3 seconds. To compensate, he can meditate while alpha striking.

Nocturne We suddenly realized that blocking out the sun that quickly made no sense what-so-ever. That's why we gave his Ult a 6 hour delay. :D

Leona Given our new sun logic technology, Leona's ult now has an 8 minute delay.

Lux We felt the lighting in our game was sort of quirky. To fix this, all of Lux's moves are instantaneous. If you suddenly can't see anything after being hit by one of her moves, that's normal.

Caitlyn So we've been playing Metal Gear Solid, and we were really interested in the Sniper Wolf character. We found the though of a ruthless assassin waiting days to kill her target really awesome. To capture this feel, Caitlyn's Ace in the Hole now has a 1 week delay. Don't worry though. You can still quickscope. xD

Meep Man9 votes

Amumu R now has a 0.75 second delay Anivia W now has a 0.75 second delay Fiddlesticks Q now has a 0.75 second delay Fizz E now has a 0.75 second delay

thinking man8 votes

LB W change sounds great.

Done257 votes

I have to say I like the Zed and Leblanc ideas...

Silents4297 votes

I know when he gets his update released everyone will stop talking about Viegar.

.75 is you know. Really short.

Direwolfiez5 votes

You're forgetting the warning particles, and the fact that it already has a ~.5 second cast time. So, .75 + .5 = 1.25 seconds before it lands, with warning particles to boot. Sound easy to land his only CC now?

Sammystorm2 votes

WHoosh.

He was making a short joke.

Quort7 votes

Upvoted for short joke! ;P

Flay and Pray5 votes

{quoted}

I know when he gets his update released everyone will stop talking about Viegar.

.75 is you know. Really short.

.75 second delay with warning particles on top of a .50 cast time is a long time. With a total of 1.25 seconds before the walls pop up. To put that into perspective Cho'Gath Q is .60 seconds and Veigars E only effects small walls around it. Veigar completely relies on that E. Landing it keeps him alive, and allows him to land W. Now how he supposed to?

Don't get me wrong, I think adding a delay on the stun is fine. But putting the delay and not buffing anything else in compensation is not.

Mecha MaIphite7 votes

Malphite Slowly shuffles toward his ultimate position, where a big red circle indicates exactly where it will land.

LeeDark2 votes

Sorta like Sion, but with a big red circle instead of a warning gong?

BakedLotion7 votes

Anivia now revives in .75 seconds unless her egg is killed. Thank you based rito god. Now her passive is actually useful.

Knight SoIaire 7 votes

Zed - Cannot teleport back to his ult shadow until .75 seconds after appearing at his target

not that way

zed- changing places with your shadows has 0.75 channel

tkmteam51586 votes

From S4 Zed main... Its simple. Get QSS, Or dodge that damn stun. Don't be ruining my champion.

fwL7umeoQe27 votes

Qss doesnt exist at lvl 6. You delay your powerspike, you delay getting mana regen, and you become useless. "Zed isn't OP" I could continue giving reasons as to why he needs a nerf if you'd like.

tkmteam51582 votes

Anybody that has ever played against viegar understands the stun though. I'm not speaking in a specific area of the game, i'm speaking in general. If you would like to make the argument that QSS does not exist at level 6, I will not deny that you are correct. But there are ways of playing around champion strengths. Viegar needs a nerf. Even without DFG, he has a ridiculous ability to full combo someone and walk out of mid.

Raptamei10 votes

{quoted}

Anybody that has ever played against viegar understands the stun though. I'm not speaking in a specific area of the game, i'm speaking in general. If you would like to make the argument that QSS does not exist at level 6, I will not deny that you are correct. But there are ways of playing around champion strengths. Viegar needs a nerf. Even without DFG, he has a ridiculous ability to full combo someone and walk out of mid.

  • Shut down his immobile ass before level 6.
  • Have your tank jump into his face so he has to waste the stun to survive.
  • Bait the stun and turn around when he's going to cast it.

Was that so hard?

Junkο1 votes

Pick Morde or Malz, or take Exhaust instead of Ignite. Spam laugh at Zed.

Was that so hard?

El Seibzehn3 votes

Malz still loses very easily to Zed. In a 1v1 Zed can still kill him and escape easily.

Ark Angel HFB2 votes

[{quoted}](name=El Seibzehn,realm=NA,application-id=3ErqAdtq,discussion-id=V0wjEmZu,comment-id=000100000000000100000001,timestamp=2015-02-24T01:07:40.404+0000)

Malz still loses very easily to Zed. In a 1v1 Zed can still kill him and escape easily.

That is really not the case... It is massively dependent on many factors. Not least of which is jungler involvement.

But post 6 and with just a little ap... Malz craps on zed.

SpagootGG1 votes

agreed malz lvl 6 vs zed lvl 6 malz just silences him then clicks r ignite ontop of his puddle and put the little bubbly things on him and boom

Auz the Ripper2 votes

The silence is a little harder to land than you seem to think it is, especially on champs as mobile as zed. And you do need to land the silence to kill a half decent zed before he either kills you or escapes.

I'm not disagreeing with you, I'm just saying

SleepyLionCub6 votes

JarvanIV Cant dash to his flag untill its been laid down for .75 seconds.

SephAgro6 votes

In many threads - I love how the community has come together to protest the Veigar nerf hammer with satire. When Veigar becomes unplayable, all we will have left are the laughs.

Hard Penetrator7 votes

I think that Veigar crusade is actually part of war against mobility and game balance in season 5.

Veigar remake put together things community is mad about at Riot Balance team.

-misinformation -random changes -lack of answers about feedback -nerfing immobile character that is good against mobile characters -removing another skill that counters instant initation. etc.

TheDráco4 votes

Shaco Boxes now have a 2 second delay before they can fear........ oh wait....

SpagootGG1 votes

that is a nerf riot would never hear the end up it would cripple shaco

SpagootGG2 votes

it already has a short cast time so its unnessesary

Blue Moon Wolf4 votes

how about MonkeyKing telegraphs that he is about to decoy for .75 seconds before he decoys. I may yet regret this if riot sees it .__.

Volt Cruelerz3 votes

I've actually made that Zed suggestion before lol. Though I seem to recall I suggested 0.5 instead.

Zazusha3 votes

LeeSin cannot cast any skill until .75 sec after using any other.

Thresh cannot E until .75 sec after Q-ing to a target

Xx420n0sc0p3sxX3 votes

Nid one would fee clunky, but those Zed and LeBlanc ones should happen, not even kidding.

Rikari3 votes

Katarina Must wait 0.5 seconds to re-cast spells refreshed by her passive Cassiopeia Must wait 0.3 seconds between casting her E Lux must wait 0.2 seconds between all spells Annie must wait 0.2 seconds between all spells LeeSin must wait 1 second between Q,W,R Diana must wait 0.5 seconds between Q-R Lissandra must wait 0.5 seconds after using E-R Velkoz must wait 0.5 seconds between all spells. Balance.

Quort6 votes

Ooooo! A Cassiopeia buff! :D

Rainbow Wasp3 votes

If you want delays, then get this man in the Riot team:

http://img2.wikia.nocookie.net/__cb20130508022946/meme/images/a/a1/Gaben_sl.jpg

GundayMonday2 votes

Amumu ultimate does not appear until .75s after casting. A yellow circle will foreshadow the ult!

Gorbache2 votes

{quoted}

Zed - Cannot teleport back to his ult shadow until .75 seconds after appearing at his target

Nidalee - Cannot use hunted buff on a target until .75 seconds after it is applied

Leblanc - Cannot reuse w for .75 seconds after casting

Your turn!

Hey you just balanced Zed and LB, good job!

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