@Meddler, a suggestion on a way to buff fervor to make it viable on adcs

RexSaur··6 votes·903 views

Simply add : "critical strikes grant 2 stacks of Fervor".

Doesnt change anything for trynd or yasuo as they would already be getting 2 from being melee (no they wouldnt get 4, just 2) and it would greatly help crit aa adcs to stack it up a bit faster.

This also wouldnt make the current melee users of the mastery who are already good any stronger, i think its a solid idea.

25 Comments

Ralanr4 votes

Well it would better strengthen their late game, but I'm not sure that the late game ADCs actually need a better late game.

RexSaur3 votes

{quoted}

Well it would better strengthen their late game, but I'm not sure that the late game ADCs actually need a better late game.

It would be power neutral because warlords is getting nerfed, crit adcs need something.

Ralanr4 votes

Your late game is already good. It should be a challenge to get there.

RexSaur3 votes

{quoted}

Your late game is already good. It should be a challenge to get there.

There is no late game when games end 20 minutes or earlier.

There is no after laning phase when varus/jhin destroy every crit adc with lethality.

Ralanr3 votes

That's the fault of the current meta. Champions get kicked out of the meta all the time.

The moment you make crit/hypercarry ADCs viable in an early to mid game meta is the moment where you end up making them overbearing and it only further pushes away the possibility of late game.

We should be focusing on getting the late game back, not making everyone work midgame.

RexSaur3 votes

{quoted}

That's the fault of the current meta. Champions get kicked out of the meta all the time.

The moment you make crit/hypercarry ADCs viable in an early to mid game meta is the moment where you end up making them overbearing and it only further pushes away the possibility of late game.

We should be focusing on getting the late game back, not making everyone work midgame.

All im asking for is for them to make fervor viable on adcs again since they are trashing warlords so crit aa adcs will have 0 viable keystones if nothing is done to help them with fervor.

Adcs that arent jhin/varus arent too strong for the class to get a nerf like this.

Ralanr3 votes

Maybe you should wait until the patch hits with the mastery changes before deciding if crit ADCs need another buff?

Yeah, lane bullies are shutting you down hard. That's the point of a lane bully. But they should be falling off. Since the meta is so short, they don't. The answer shouldn't be to make lane bully pointless by being unable to actually shut down the hypercarry because the hypercarry gets an earlier spike.

This is why Gangplank kept getting nerfed.

RexSaur3 votes

{quoted}

Maybe you should wait until the patch hits with the mastery changes before deciding if crit ADCs need another buff?

Yeah, lane bullies are shutting you down hard. That's the point of a lane bully. But they should be falling off. Since the meta is so short, they don't. The answer shouldn't be to make lane bully pointless by being unable to actually shut down the hypercarry because the hypercarry gets an earlier spike.

This is why Gangplank kept getting nerfed.

How does this change make it so they cant be shut down by lane bullies?

You know that fervor is worse than warlords in lane in terms of surviving it right?

This is ALREADY A NERF to the already weak laners since they all take warlords to survive, if they have to take fervor their lane is even worse.

Crit adcs are bad at the current patch, and as it is they are getting further nerfed the next patch, so i dont need to be a scientist to know they'll need some help, its just common sense.

No offense but it doesnt seem you understand the game very well, atleast bot lane.

Ralanr2 votes

This change doesn't do that. It just makes their late game better than it already is and it is very good already. So the change just feels like a pointless power creep.

Yeah I know Fervor is worse for laning, that's not the point. My point is that I don't see a reason to actually buff their good late game. That's the second time I've said it so I'm hoping I'm getting my point across.

And yes, they are bad in the current patch when you consider game length. Shocking. It's almost like an early game meta fucking sucks for them.

TyrekGoldenspear3 votes

How about peel so they can murder everyone?

xBushx3 votes

Or something like at 80% or more crit get max stacks on crit.

This would incentivize crit builds as well, instead of this lethality shit.

Anags1 votes

Since lethality or the items that contain it will likely get nerfed soon this won't be needed.

Once the items or lethality get nerfed those builds won't be as strong.

Ralanr1 votes

{quoted}

Or something like at 80% or more crit get max stacks on crit.

This would incentivize crit builds as well, instead of this lethality shit.

That seems like a teensy weensy bit too much honestly. That makes them automatically get full stacks every late game fight.

Ahristocats2 votes

"adc needs 4 items to work, how the hell can we fixe'em!!!"

rexsaur: "give them some bonus ad that they can already have, but now they can have it faster when they have 2 or 3 crit items"

[slayer-pantheon-thumbs]

RexSaur3 votes

[{quoted}](name=Dr Sona x Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=UxXhVRI5,comment-id=0002,timestamp=2017-02-15T15:18:00.828+0000)

"adc needs 4 items to work, how the hell can we fixe'em!!!"

rexsaur: "give them some bonus ad that they can already have, but now they can have it faster when they have 2 or 3 crit items"

[slayer-pantheon-thumbs]

Do you have any other suggestions for a way to buff fervor for adcs while not buffing it for melee ads like fiora?

Ralanr3 votes

Question: Why? ADCs already have an easier way of applying Fervor and making use of it (so much that it's nerfed for them to one stack per AA instead of two). Why make it better when it benefits them so much already?

RexSaur3 votes

{quoted}

Question: Why? ADCs already have an easier way of applying Fervor and making use of it (so much that it's nerfed for them to one stack per AA instead of two). Why make it better when it benefits them so much already?

because fervor is terrible on adcs.

It takes them 5 seconds for them to stack.

Ralanr1 votes

Is that factoring in the AS at full build level 18 while weaving abilities?

And would 5 seconds be bad in a slow meta?

Ahristocats3 votes

are you clever or not? Fervor isn't meant to be stacked quickly on ranged champions that's the trade of being ranged, it's also not meant to be give you tons of damage quickly when you're a living god in late game

please stop with this, it's not because adc are weak that we should do retarded changes for them

RexSaur1 votes

[{quoted}](name=Dr Sona x Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=UxXhVRI5,comment-id=00020000000000000001,timestamp=2017-02-15T15:41:08.306+0000)

are you clever or not? Fervor isn't meant to be stacked quickly on ranged champions that's the trade of being ranged, it's also not meant to be give you tons of damage quickly when you're a living god in late game

please stop with this, it's not because adc are weak that we should do retarded changes for them

So adcs are supposed to have 0 viable keystones unless you play jhin varus or mf, got it.

Thanks a lot bot lane darius main.

Ahristocats3 votes

Yes

it's called not touching fervor but buff them somewhere else where they get utility in early/mid game and be relevant to their team without bringing damage before late game

you're welcome

RexSaur1 votes

[{quoted}](name=Dr Sona x Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=UxXhVRI5,comment-id=000200000001,timestamp=2017-02-15T15:41:51.838+0000)

Yes

it's called not touching fervor but buff them somewhere else where they get utility in early/mid game and be relevant to their team without bringing damage before late game

you're welcome

Im honestly sick of this everything has to have utility to be viable thing.

Adcs used to be the damage carries late game, why cant that be the case again?

Ralanr1 votes

They still are, late game just doesn't come as often.

Ahristocats2 votes

this is the last message i'm sending to you in this thread because this comment you made shows that you're not understanding how it should work

Adc ARE THE FUCKING DAMAGE LATE GAME CLASS, they're like i said gods in late game they kill everything lifesteal from 600 range, if you look into a late game 5v5 in high elo/lcs they're the center of everything if they die it's because of bad positioning or their team not being able to peel they're everything in late game

giving them +64 ad in late game in 3 sec is a fucking terrible idea

giving them utility in early/mid game doesn't change that, they're still the late game class, but they're able to help in early/mid game with utility to: -be relevant -not being an afk champ until 4 items -not being crushed easily by an early game comp (hello ziggs)

which is why Ashe Jhin VarusMissFortune are top 4 adc in lcs

MissingKayo1 votes

No.

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