can voli be shifted back to tanky DPS please

Moody P··3 votes·1,031 views

endless tank item+HP nerfs have hurt voli more than almost anyone else and his role is rapidly deteriorating into "cheese with W and end by 15." he simply isn't durable enough to make his sustained damage important anymore and low ELO whines about his burst when he's meta

for Christ sake urgot has 20 more armor and more HP than Volibear, how is this reasonable?

can you do some number changes so voli can exist late game again and I can enjoy the more fun part of his kit?

6 Comments

MLDzXnRRR1 votes

Tanky dps never existed in the game. Voli was meant to be a "carry" champ, but it was hardly possible when he was released. Needs rework.

Moody P2 votes

Tanky dps never existed in the game.

that's just not true at all, most bruisers were tanky dps up until around ~S5 where damage started accelerating

Needs rework.

not really, Volibear isn't dysfunctional at all, the only thing holding him back is weak numbers thanks to defense nerfs w/ no compensation. he doesn't hit any of the benchmarks for requiring a rework other than making lower rank players really mad when he's good (which can be solved easily by lowering burst in exchange for durability and sustained dmg)

Happy Love Pile1 votes

Well his kit is very linear with little to no outplay potential. Also, he has lower armor and HP because of his passive, which can regen a shit ton of his hp.

Moody P1 votes

E is all the outplay he needs, he's already a very easy to kite melee champion with short range

his passive sucks, other juggernauts heal for more and also have far better base stats, or they're urgot and his shield is just flatly better than voli's heal after early game

Happy Love Pile1 votes

But he's not so easy to kite if he has something like deadmans + ghost + righteous glory. And that last point isn't true, if voli gets Spirit Visage, his passive will heal a shit ton vs Urgot's Shield.

Moody P1 votes

that's very disingenuous. Volibear does not run ghost and he will only pick one of those items; in addition to that, given that he has low target access, he's still very easy to body block with proper team play. most cases where volibear is "hard to kite/peel" are situations like a marksmen being alone, which is already a mistake deserving of punishment

Volibear's healing is very mediocre scaling into late. 30% max HP when he's below 30% puts him already at risk of being bursted, with a 2 minute cooldown. Urgot's shield by comparison is up several times a minute and scales close to 700 on end game builds - higher if he activates Stoneplate before pressing W. In addition to that Urgot's shield can't be counter-built like Voli's healing; the only champions who can reduce shielding are Irelia and Aatrox.

By comparison to his healing, other juggernauts who have missing HP healing will out-sustain Volibear. Darius's heal in its best case scenario is 36% missing HP and on a 3 second cooldown. Illaoi's healing is continuous for as long as her tentacles are hitting champions. I understand that this is because they have much more condition and active play involved, but given that Volibear is underperforming a CD buff would hardly be out of line.

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