Syndra 16% pick/ban OGN
Better rush out those nerfs. Meanwhile
Leblanc 69% Lissandra 80% Xerath 44% Kassadin 47% Zed 27%
Those balancing Priorities right?
Better rush out those nerfs. Meanwhile
Leblanc 69% Lissandra 80% Xerath 44% Kassadin 47% Zed 27%
Those balancing Priorities right?
yeah its bs , god forbid one champ can actually outharass zed and Katarina mid
better nerf her Q that's a skillshot and easily avoidable and lets take DFG out while were at it, and tell you its because counterplay doesn't exist for it, meanwhile expressing on the patch notes how we feel zed is a healthy assassin and they want to keep his ability to delete squishys with one skill intact ...
oh yeah betternerfsona
That's funny, could have sworn this was posted just yesterday...
One of the other character classes we're looking at in 5.2 in Assassins. Some assassins have top tier burst potential that is loaded onto high reliability spells (think Akali or Fizz here) and don't have enough real weaknesses to compensate. Others may simply be too strong along a variety of dimensions; Zed being one of the best 1v1 champions in the game and an extremely efficient tower diver helps make him a super split pusher. However, him having such strong tower killing statistics (e.g. AS, bonus AD from W passive) on top of that makes for an overwhelming combination.
#betternerfSona
I'm limited by my lack of experience with ranked and even normal matches, but I thought Syndra was barely used compared to most other champions and that people complained about how she fell off in late game because of how she's limited by the way her kit is focused more on single-target damage. Otherwise, it just astounds me that she got a nerf at all. What actually made anyone think this was necessary? Why bother with a champion that's barely used? Why push someone that much farther out of popularity and viability (especially with the DFG removal)?
I can understand the nerf to her E hitbox because that thing is frankly bull at times (saying this as someone who counts Syndra as one of my favourite champions, E hits people at the funniest times). But the Q nerf was unnecessary. Syndra's very good, but feels just below being overpowered. Removing DFG and nerfing her E seems to get rid of all the valid complaints about her, so I'm worried she's going to disappear altogether with the Q nerf. They could at least have compensated with something.
And you're right, it feels very strange to pick on her. Even in solo q she's not exactly dominating. 17% pick/ban with a 49% win rate. Azir has the same win rate with triple the pick/ban percentage, and there's worse people besides.
I guess we can just hope if she gets hit hard enough they might give her something back :/
agreed, as someone whos tried to make sindra work in solo Q each and every way , I agree with the fix to her e as quite frankly the hitbox was BS sometimes, but her Q did NOT need a nerf, ESPECIALLY given that its a delayed skill shot wich is avoidable most of the time, and takes a TON of mana to spam
I mean like I said in my post, riot logic? ok ill just switch my MR blues for AP and end up the same or I wil just roll vel koz and one shot 3 people instead of just one /shrug
I thought Syndra and Orianna were 2 of the most balanced mages in the game.. this nerf suprises me =[