@Riot Revert Cassiopeia- now with moderately better formatting!
PLEASE READ THE WHOLE THREAD BEFORE COMMENTING.
Some of this is copy and pasted from my last post.
** Reverted Cassiopeia, with small tweaks and QoL**
These are the stats from current Cassiopeia to a reverted one.
Current Cassiopeia: Q: 75/115/155/195/235 + 45% AP W: 10/15/20/25/30 + 10% AP E: 55/80/105/130/155 + 55% AP R: 150/250/350 + 50% AP
Old/Reverted Cassiopeia:
Q: 75/115/155/195/235 + 80% AP -> + 69% AP (Proposed minor nerf)
W: 25/35/45/55/65 + 15% AP
E: 50/85/120/155/190 + 55% AP
R: 200/325/400 + 60%
- Twin Fang: Refreshed cooldown from poisoned target increased to 1 second from .5 seconds on cast. (So, the speed at which Cassi pumps out her Twin Fang is LOWERED by half)
- No longer gives mana refund upon killing targets
- no longer grants healing
- no longer amps further poison damage.
Passive: Aspect of the Serpent
Passive: Deadly Cadence- Casting a spell causes any subsequent spellcasts within 5 seconds to cost 10% less mana, stacking up to 5 times. 5/8/10% mana at levels 1/7/13 for a total of 25/40/50% at the max of 5 stacks. (Proposed minor nerf)
Why I believe this is good idea.
- The big idea here is that I believe a (mostly) reverted Cassiopeia could fulfill her poison fantasy while not forsaking her DPS with Twin Fang. Anyone who played Cassi before her rework can tell you she was powerful maxing either Q or E beforehand, and she could still have the other be effective.
- With the more even power spread across her kit, Cassiopeia can appeal to both sides of her fanbase (DPS mage/Poison mage, although they need NOT be mutally exclusive) instead of one or the other.
- Regardless of what fantasy you have playing Cassiopeia, she's pretty weak regardless and can use some straight up buffs anyways.
Questions/Concerns
Old Cassiopeia was an oppressive lane bully! To an extent, she was. Which is why I had the two proposed nerfs above. But I highly, HIGHLY doubt she would need more than 1 of the 2.
Strong DOTs are hard to read/don't feel impactful enough
That's a matter of personal opinion. And if meaningful DOTs are toxic for Cassiopeia, then why are they fine for these champs?

Old Cassiopeia was toxic for other reasons! How? Her kit is literally exactly the same as it was, just with a Twin Fang on steroids and gutted bases/ratios on the rest of her abilities. And a snowbally passive.
As a final note, I'm not saying to revert Cassiopeia as a fix/end all solution. Just as a bandaid fix so Cassiopeia can be decently strong while better appealing to both sides of her fanbase until a larger update/rework comes along. This revert would take a VERY short amount of time by gameplay standards, because it would be barely larger than a balance change but it could bring so much for the amount of time/effort it would take. Not only that, but I'm also not saying you have to revert EVERYTHING of Cassiopeia. A partial revert could still bring a lot if you're opposed to a full revert, Riot.
If a Red sees this thread, PLEASE reply.
"Spineless? No. Flexible? Extremely." ( ͡° ͜ʖ ͡°)