"Azir is not OP, he is easy to kill!"

DropFill··18 votes·11,934 views

WQE + R Good luck reaching him. He can zone you in lane, poke you for high damage, he is relative safe and has nearly no manacost to push up a entire lane Good old days when he was bugged as fuck and kind of bad, because half of his kit wasn't working correctly.

43 Comments

Rew71112 votes

At least Azir takes some practice. He has mana issues so he takes some time to learn. But mana-less champions like Rek'Sai are just insane when you compare Azir to her.

DropFill8 votes

{quoted}

At least Azir takes some practice. He has mana issues so he takes some time to learn. But mana-less champions like Rek'Sai are just insane when you compare Azir to her.

Practice you mean 2-3 games? You don't need to play azir at his full potential for him to be annoying as fuck

DrNova1 votes

If only exagerations were realistic. Azir is a failhard champ if you havent practiced him and think he's just a pokepokepoke champ.

Xtremey7 votes

QQ some more pls

DropFill4 votes

{quoted}

QQ some more pls

Not my fault every single champion riot releases a champion they are OP as fuck

Malix Farwin3 votes

Velkoz : i was never op... /cry

WolfBV1 votes

And then they played him as support and he got nerfed. Velkoz And he was never seen again.

DrNova1 votes

If its not Zed/Akali/Fizz/Leblanc in lane I play Vel quite a bit and overall win most times

WolfBV1 votes

I've never seen a Vel'Koz since they nerfed his base damage.

DropFill1 votes

[{quoted}](name=Malix Farwin,realm=NA,application-id=3ErqAdtq,discussion-id=UAF1eanm,comment-id=000000000000,timestamp=2015-01-18T23:54:20.284+0000)

Velkoz : i was never op... /cry

Vel'Koz is the only actually balanced champion riot released. Good base damage but not that good scaling, imo and tons of skillshots. He also has no mobility, but has high damage, so he does pay for it.

Solaxo5 votes

{quoted}

Not my fault every single champion riot releases a champion they are OP as fuck

It's people like you who lead to absurd nerfs and half of champions being borderline unplayable or not fun anymore.

DropFill1 votes

{quoted}

It's people like you who lead to absurd nerfs and half of champions being borderline unplayable or not fun anymore.

? What is an absurd nerf you sir?

Learnding2 votes

{quoted}

Not my fault every single champion riot releases a champion they are OP as fuck

Exactly.

Name one champion in the past year that didn't need a full bug rework and complete nerf to their kit.

Akenero1 votes

Gnar actually needed buffs Kalista Braum

DropFill1 votes

{quoted}

Gnar actually needed buffs Kalista Braum

Kalista needed buffs. Gnar is OP top lane. Braum was cancer on release wtf.

werewolvecaster5 votes

Silence enough champions are trash tier due to too many nerfs.

Narasimha4 votes

If he's poking you in lane, go all in on him. He can't escape immediately because his soldiers are all out on offense. On that note, if he's poking you with one soldier, you'll be fine. Its only an issue with two or more, and he doesn't have the cdr to have 3 soldiers during the laning phase. And if he's poking so much, then he has to be pushing the lane. I'm assuming you have an atleast half-competent jungler. Simply signal for a gank. He can't WQE out of that because it takes too long, or the jungler simply stands in the way. Does he use his ult? Then great, HIS ULT IS DOWN. It has over 2 min of cd. Thats two minutes he loses out on his major disengage. Go to town. Stop whining and actually use your head. Play smart, not hard.

Raemnant2 votes

If he uses more than one soldier, that 2nd/3rd soldier is only doing 25% of its damage. Having two doesnt make his damage spike a ton. Also his WQE is almost instantly, if you have anything less than 150 ping

Malix Farwin1 votes

if azir is close enough for you to all in him then he is doing it wrong.

DrNova1 votes

Not really, his range is actually moderately short, and once he Q's out, all you have to do is sidestep around it to get to Azir, forcing him to abandon soldier control at a worst case flee for his life scenario. Again, that range isnt actually that far.

DropFill1 votes

{quoted}

Not really, his range is actually moderately short, and once he Q's out, all you have to do is sidestep around it to get to Azir, forcing him to abandon soldier control at a worst case flee for his life scenario. Again, that range isnt actually that far.

How do you sidestep when you are slowed? Also, only bad Azir will not have atleast one soldier up to disengage or counter engage. If you "sidestep" one soldier , he will put on into your face

DropFill1 votes

{quoted}

If he's poking you in lane, go all in on him. He can't escape immediately because his soldiers are all out on offense. On that note, if he's poking you with one soldier, you'll be fine. Its only an issue with two or more, and he doesn't have the cdr to have 3 soldiers during the laning phase. And if he's poking so much, then he has to be pushing the lane. I'm assuming you have an atleast half-competent jungler. Simply signal for a gank. He can't WQE out of that because it takes too long, or the jungler simply stands in the way. Does he use his ult? Then great, HIS ULT IS DOWN. It has over 2 min of cd. Thats two minutes he loses out on his major disengage. Go to town. Stop whining and actually use your head. Play smart, not hard.

"If he 's poking you with one soldier, you'll be fine" Stop. Just stop. I am fine my ass. Junglers usually gank where they want, not necessarily where it is needed

DrNova1 votes

What an insightful and informative counter argument. Oh wait, you have nothing to say to that so directly to insults, I got it.

Alorasence3 votes

But he is easy to kill......by assassins.....

But then assassins are super weak right now and mana reliant mages are all super op.

/s /a /r /c /a /s /m

Malix Farwin3 votes

Azir is an anti assassin

Alorasence3 votes

No he isn't.

Your turn.

SouL1ess6 votes

Press R to remove selected Assassin from your face.

Seriously, his ult is basically a peel for himself.

Alorasence4 votes

Okay, shud I do that every time Fizz q's into me? Will he E over it? What about Katarina? She can E over it. Her ult is a lot shorter cooldown than mine. Can I get Zed off me? His w goes through it. His ult goes through it. Ahri lands a charm and kills me through it.

Come on guys, like the 2/3 of Azir's counters are burst assassins.

SouL1ess1 votes

You have your own dash for a reason.

Selected assassins, e.g. Fizz and Zed, has two gap-closers: you used ult to peel one gap-closer off of you, you still have E to retreat. Flash brings it 3 even with 3. Other mids don't have such privileges, as they most likely lack even one mobility spell outside of flash.

For that Fizz part: if he used E to cross the wall, he couldn't kill you unless he was already fed. His E also doesnt move far enough to actually hit you with Trickster.

Meanwhile, assassins with only a single gap-closer is shut down hard. They cannot actually reach you again without you killing them first using Arise and Q. Two hits from one soldier equates to one nuke from another mage, and I don't think two attacks with one soldier is exceptionally difficult to pull off considering Azir's passive, his Q for repositioning soldiers and the slow on Q, and

Additionally, the more time wasted by an assassin is more time for your team to actually do something about him. Your ult also causes a chasm in the battlefield and makes it less likely for the assassin's team to assist the assassin in killing you.

As for positioning, you are Azir. You CONTROL how do you engage the enemy (notably, Shifting Sand's doubling of aggressive and defensive use). Your soldiers can be controlled from up to 1000 range away, and you can use Q to position them into a fight; there should be no reason you were "out of place" in a teamfight for an assassin to reach you with ease AND have your team too far away to assist you.

Burst assassin is a counter to everything not classified as a Tank or named Poppy, I don't know why you bring it up. If the assassin can kill Azir before he can react, that assassin would have rampaged over any other mid.

Therefore, in relation to other mid laners, Azir is an assassin counter. He has the peel and mobility to bring his mobility even with the assassin class, and he still has the safety and damage of a mage. He also counteracts against assassins better than most mid laners.

DrNova2 votes

Nice try, but most assasins have mucho mobility and can get around that silly wall.

I will rock Azir's all day with Talon. If I can I run in and R near enough to hit, Azir R's, I E in again and burst to death. Or I can E in, get some of my combo, I R and hit him and can run around his wall before he can get away.

I'm sure its similar with most assasins. Just because you cant assasin well, well..

SouL1ess3 votes

Okay, since you brought up Talon:

Are you running a crit build? If not, then being able to miss half of your ultimate and still kill Azir means you are at a huge advantage compared to Azir. At least an entire item ahead. Talon does not assassinate people without his entire kit unless fed. But the fact that you are running decent crit chance on SR means you are already fed anyways...so really its either multi-rotation or slow kill. Either way, you are only able to do that because you ran after a lone target who has no team to support him.

If you can run in and get to Azir without using Cutthroat, good for you. I can't speak much for your opposition though. You opened your ult in his fucking vision range and he does not even react? Keep in mind that Talon's ult blades show up through the Fog of War and due to MS softcap the maximum distance (and I overestimated) that you can travel during that time is (500*2.5 = 1250) range without Cutthroat, and 1250 range is smaller than your camera range when you run the game at above 1024x768. Human players will understand that you are near.

And in all order of business, you do not mention that Azir has a dash of his own, and he deals damage on the level of an ADC. The moment you exit stealth and you are NOT in melee range of him, you are dead, and I happen to think that is very plausible because you have only one gap closer and Azir has both a dash of his own AND a self-peel.

It's the same as trying to kill Tristana or Vayne. If your opponent is any competent, Talon cannot get the kill on them ever.

DrNova1 votes

You are good at making you argument sound undebatable, but it simply isnt. First of all the whole point of OP was about laneing, not teamfights, which of course change dynamics to every engagement.

No, I dont run crit. I run speed boots plus speed masteries(limited as they are it adds up) so I am pretty fast. And I wait for the right moment. Bait out a two soldier poke, which is usually easy to do, and dodge most of it at minimum by zipping out of range. Then attack. I can either E in, at which point I R immidiatly, assuming Azir R is coming. It doesnt push back far enough that I cant get around it and back to Azir before my stealth is over, unless he literally ran straight away from me soon as he R. If not I finish combo, at which point usually, unless he had built some durability(which doesnt happen early usually, hence getting first kill and getting ahead to deal with him continuosly) its enough to kill him with an ignite as well.

Or if I think he'll R on me early, all I need to do is get close enough to hit him with the edge of my R, often he'll R at that point to keep me away, but again I can get around and assuming he didnt outright run away then UE into him and continue combo.

There are variations of course, and its all reliable on baiting out the Q first. And I dont run right up the lane at him obviously, I'll use bush or Flash to my advantage. And yes he can do his dash thing, but often I've done enough damage that I'm confident I can finish him. Depends on alot of factors when I'll R or E. And naturally I cant just all in every time and get a kill, but I generally at least end up winning trades significantly while the are forced to retreat.

I'm just saying that outplaying Azir isnt as far fetched as you think it is. And I'd wager several of the other assasins could pull off similar things. I just dont buy this "Azir is OP" argument is all. And thats just assasins were talking about, I've seen plenty other non assasins beat Azir

Malix Farwin2 votes

Very insightful. Actually try playing as any assassin against a good azir.

Remlap12232 votes

They should have never made him into a lane bully. Once his bugs get fixed, he's going to turn into Zed.

Kitten of Evil2 votes

Azir has so many counters, he's really not a problem. He has to be somewhat near his soldier to make it attack, and he can't have it attack without standing still for the animation. Assasins destroy him, as do several other mids -- Lux and Ahri especially.

DropFill1 votes

[{quoted}](name=Kitten of Evil,realm=NA,application-id=3ErqAdtq,discussion-id=UAF1eanm,comment-id=0008,timestamp=2015-01-19T06:13:22.720+0000)

Azir has so many counters, he's really not a problem. He has to be somewhat near his soldier to make it attack, and he can't have it attack without standing still for the animation. Assasins destroy him, as do several other mids -- Lux and Ahri especially.

He can kite. Like an adc

Kitten of Evil1 votes

By that logic, all ADCs are overpowered? Assassins and mages also destroy ADCs.

CounterSnipe1 votes

I bumped this thread because I do think Azir has a few issues regarding the concept of risk vs reward. The main problem with Azir, at least for me, is that he is able to deal so much damage with his soldiers' auto attacks without putting himself in any direct risk.

DrNova2 votes

Actually he has to be pretty close to them to control them, putting him in range of most champs attacks, and all you have to do is avoid the small radius around the soldiers to get to him.

DropFill1 votes

{quoted}

Actually he has to be pretty close to them to control them, putting him in range of most champs attacks, and all you have to do is avoid the small radius around the soldiers to get to him.

People used to say Orianna was OP. No one EVER said " just dodge the ball " as a counter to orianna. The same happens to Azir

5G8Nri0B541 votes

I don't disagree with the fact that Azir may or may not be strong in either direction, but when you have a title that's basically a quote, it implies that it's been used many many times to the point where everyone will recognize it. Like "Cass is fine cuz 54% winrate!" or the ever classic "just build armour to make Riven useless!".

However with your Azir quote in the title.......................your thread right here, this one Azir thread...is literally the first mention of Azir I've ever seen that doesn't involve how buggy he is.

Kilane1 votes

Yes, do that and you lost all your mana.

Mainichi1 votes

As an Azir main I will argue that he is op. However, he is only op at a very specific point in the game. Early game he has very little kill potential, and can be killed easily, I find that brand is a hard matchup for him, just like veigar. Since Azir has okay mobility and very admirable damage, people with stuns do well against him. If you catch him in a stun or a slow and then let loose, then that OP chanp just turned into one dead ass bird. Also for anyone who knows how Azir works, there is no excuse to get ganked. Purple the bushes leading to your tower NOT the side bushes and when a jungler comes don't WQE, it is better to do a WEQ, and get more distance faster. Azir is a late game hyper carry, massive amounts of damage and if you build correctly you can't be out ran. Any mana issues that he may have are easily fixed as inexperienced players farm with soldiers in stead of auto attacks, never farm with soldiers unless you have enough ap to clear effectively. For me, I usually start famring with soldiers after I get my ROA or unholy grail. Which is about 12-15 minutes. When your in team fights just poke early and wait for your team to engage with their cc or for the enemy team to make a mistake. Azir is a punishing champ, take advantage of misplaced carries.

  • Tony

More from Gameplay

More by DropFill