Please give Shen a bit more waveclear (Here's why)
It's nasty cycle: By not giving Shen more waveclear, he is forced to buy
. By buying it shen is submitting lane dominance and making a compromise rather picking up an item that would better compliment his trading pattern and in turn allow him to push better (even if he doean't kill the enemy but just makes recall). After buying Sunfire he has a bit of AoE (which can help but also mess up the farming momentum of even lcs players) so he can push lanes a little better but Sunfire needs really long extended battles to really have an impact... in the lanning phase it is just FarmSaga helper. I rather take increased single target damage over small AoE damage anyways. I am not saying sunfire is a bad item, I just think it'd be way better on champs who already have AoE like
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and
.
As importantant resistance is... Shen defensives does not scale with them, neither does his defensives scale hp. (which makes him no tankier than a
building defensive items
..
So I make it my duty to instead pick up some resistances in my 2nd and third items. For my first I try to compliment Shen's dps attributes.
or
but I am torn because even though Rav helps out trading, farming and team presence; FM gets me super tanky and gives my passive a great power spike (which is all that is needed for laning trades) and great perma-slow cc on autos that shen desperately needs to seal in kills in lane and for his team in teamfights. It is too expensive to get one after the other early game and I gemerally pick up an attack speed item like
or
as my 4th item for faster passive procs and healing regenration.
. By buying it shen is submitting lane dominance and making a compromise rather picking up an item that would better compliment his trading pattern and in turn allow him to push better (even if he doean't kill the enemy but just makes recall). After buying Sunfire he has a bit of AoE (which can help but also mess up the farming momentum of even lcs players) so he can push lanes a little better but Sunfire needs really long extended battles to really have an impact... in the lanning phase it is just FarmSaga helper. I rather take increased single target damage over small AoE damage anyways. I am not saying sunfire is a bad item, I just think it'd be way better on champs who already have AoE like
and
.