Making tanks tankier is NOT the solution to extending teamfights.

Skorch··3 votes·181 views

Well it IS a solution... to make teamfights REALLY long... REALLY REALLY long.

The issue in teamfights isnt tanks getting blown up, sure if 5 people focus you, youll die pretty quick, but tanks are supposed to be able to be killed if focused.

If tank resistances were buffed, then every teamfight would become a wet noodle slapping fight until the carries respawn.

No the issue lies in carries (which includes ALL carries Mages included) doing damage to eachother. A solution to extending teamfights is to increase carry resistances and/or lower damage to eachother.

2 Comments

KoKoboto2 votes

I don't see how making tanks tankier suddenly makes everyone else tankier as a result. If an assassin or carry manages to get damage off on another squishy that squishy is gonna die really fast.

The main worry should be about fighters becoming a bit too tanky with only 1 or 2 tank items.

Junglerz Fault1 votes

I don't think you know what you are talking about. If you have played in the early seasons when tanks were tankier, you would understand how it works.

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