since we want to overbuff stupid shit with crazy ratios they dont need

SwiftKitten88··3 votes·254 views

just because the champ levels that skill last explain to me why Nidalee has a 0.2 ap ratio... and 40 damage at lvl 1 on her traps

i mean we are going to level it last right..

( i am referening Gragas getting 2% damage reduction per 25 ap... on his drunken range.. which is also the same 2% he would get for SPENDING A SKILL POINT IN THE ABILITY!!!)

you know how annoying it is for an enemy to walk over a trap with 20 hp... and have their base hp regen save them?

( and i am genuinely being serious about the last point) http://leagueoflegends.wikia.com/wiki/List_of_champions/Health_regeneration

nidalee would need would need around 300 ap at lvl 13 to kill them if they walked over a trap at 20 hp

3 Comments

Zero Shingetsu2 votes

item 3165

That said, you're right. Nidalee's AP scaling is garbage. It's why I play her as a tank now. If they want her trap to only serve as a reveal/pounce trigger, just... set it up to do no damage. I mean it's not hard.

SwiftKitten882 votes

[{quoted}](name=Zero Shingetsu,realm=NA,application-id=3ErqAdtq,discussion-id=TxWjmt6j,comment-id=0000,timestamp=2018-03-27T02:16:12.736+0000)

item 3165

That said, you're right. Nidalee's AP scaling is garbage. It's why I play her as a tank now. If they want her trap to only serve as a reveal/pounce trigger, just... set it up to do no damage. I mean it's not hard.

i mean her traps did 8% max hp damage + 2% per 100 ap (notice a 2% not 8%) capped at 200 vs monsters and minions..

in 5.5 nidalee was "Clearing the jungle too fast" so instead of lowering the cap the put on this skill during her rework SPECFIALLY TO PREVENT this very issue from occuring.

they revert her traps back to flat damage like her pre-rework state

but her pre-rework traps also did aoe, did 80 damage lvl 1 had had a .4 ap ratio AND gave 20% armor and magic resist shred

this is literally the dumbest change i have EVER seeing riot do in this game.

SwiftKitten881 votes

[{quoted}](name=Zero Shingetsu,realm=NA,application-id=3ErqAdtq,discussion-id=TxWjmt6j,comment-id=0000,timestamp=2018-03-27T02:16:12.736+0000)

item 3165

That said, you're right. Nidalee's AP scaling is garbage. It's why I play her as a tank now. If they want her trap to only serve as a reveal/pounce trigger, just... set it up to do no damage. I mean it's not hard.

yeah at least if they did that maybe they could make it so minions don't trigger them so she can place them in a wave like Caitlyn can..

still much rather have the max hp % damage though

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