The bias toward Thresh by the Board is an absolute aberation
"thresh has always been the best support" "thresh does too much" "thresh is a generalist"
The board's knowledge about supports has always been so garbage that any high elo support main would instantly feel the need to break a monitor
Thresh throughout season 6 was one of the most garbage champion with one time reaching 45% win rate for few patches before he got a CD buff even before 7.10 he had 48% win rate unlike lulu that had 53%, blitz 54%, janna 53% win rate, nami 50% win rate, karma 50% win rate and all of them had more than 15% pick rate and you tell me that thresh was the best support since his release?
Thresh needs a nerf of course, no one should remain with such a win rate/pick rate that is 52% and 30% However for one patch since years thresh get those stats and suddenly, "he needs his kit to lose features"
so let's get this straight, THRESH HAS ALWAYS DID HIS JOB
He is not a superior version of blitz
He is not all supports combined
His kit is not overloaded, in fact
is more picked than him in pro,
has like 5 games less than him
. Thresh is top 8 pick/ban rate in pro, he is less considered to be picked than kench/zyra/karma/lulu/malz/nami/nautilus(but he's picked toplane too)
"but look, thresh is overloaded, let me list you his kit he has this this this this"
"remove thresh shield he doesn't need it"
yeah want me to list the kit of every champions? cause i'm going to make it sound like everyone is overloaded
might as well remove
bonus movement speed, why does he have bonus movement speed? he just needs to eat a dude to save him, why give him bonus ms on top of it to reposition?
has stun,slow that is almost a snare,bonus armor/mr on him, on his ally, dash, % damage reduction, %bonus ms, block projectiles, aoe knock up, aoe slow field that isn't reduced by tenacity, and overall a billion more of base stats and damage and %hp scaling, and less cooldowns
It's very easy to make it sound like thresh is overloaded, when almost all supports have as much as him, and when they don't like
they get automatically his base statsx2, and his cd divided by 2.
thresh has 47 base ad, 450 range for a ranged champion that is nowhere more tanky than melees, 16 base armor tied with no armor per level which makes him need like 100 stacks of passive to compensate it and then collecte more souls to get a benefit from his passive without forgetting that games end at nearly 25 min in average.
He has 2000 base hp, and 490 base hp at lvl1 which makes any meta poke support destroying him.
His passive for some reasons, reduces attack speed efficiency by 4.
https://i.gyazo.com/b1b6a4ef71c86a5a02919cfaee7b3217.png
He doesn't get 1.25 mr/lvl he gets knight's vow power divided by 2
but yeah, keep being biased and list thresh kite more, it's not like board has any clue on how supports work.
"he's a generalist" my **** 90% of the support roaster are generalists
there are no other supports than
who cannot disengaging as well as engaging.
at least thresh engaging is garbage af
he doesn't get bonus ms like
, he has no way to close the gap to either use E or Q that has a big delay unlike blitz
his 2v2 is terrible with his attack speed and base ad, and 20 sec cd spells, and 16 base armor, he relies on his 450 range poke to win the lane his nuking potential is unreliable, he needs to hook first but also needs a wall to hit, if the dude stays in the box and fight 2v2 he's going to lose if the support frees the adc by triggering the wall he's going to do no damage
only his peeling is great through lantern that makes him unique against j4/zyra or other AOE
TLDR thresh doesn't need a rework thresh doesn't need his kit to lose jackshit thresh only needs a nerf, and possibly a base movement speed nerf
but it's k, he was made by certainlyt, so we have to be biased af and list his kit when we said we shouldn't do it to champions xd