We need Thunderlord's back-- and my suggestion on what to do with Comet if that were to happen
Edit: It was pointed out to me that Electrocute is getting nerfed. My issue with this is that it's strictly a stat nerf on top of a bunch of other nerfs to domination. That won't solve the underlying issues, it'll just keep the Electrocute champions who aren't Zed from being able to do their job.
While there are several factors contributing to Zed's uncharacteristically safe laning phase despite being a melee assassin, I believe his ability to proc Electrocute from an incredible distance with effectively no resource cost is the most important. Contrast that to a very similar champion such as Leblanc, whose abilities also strike the enemy multiple times in single instances rather than DoT, and she doesn't have the luxury of them interacting incorrectly with Electrocute.
However, I don't think we should nerf him or Electrocute. We should replace it with the original, far-more-versatile Thunderlord's. It would be better for more champions than simply taking Electrocute away from those who use it.
Electrocute treating single casts of both his E and Q as separate was clearly not intended, as you can see by the slight differences between it and Thunderlord's:
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Thunderlord's allowed for a 3 second window between each attack, for a total window of 9 seconds to apply it. This allowed champions without 3 damaging abilities (or with them on cooldown) the chance to proc it with auto attacks even at level 1. And it counted ticks of damage from DoT spells as separate instances, allowing champions who rely on such damage to apply it as well.
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Electrocute, however, requires that all three attacks be done within 3 seconds, limiting the pool of champions who can use it drastically. And no longer counts damage from the same ability as separate instances, limiting it even further.
And while some may say it was a problem that so many people brought Thunderlord's, that same problem wouldn't exist today. There other, more effective damage runes for other classes that simply didn't exist when Thunderlord's did. Fighters took Thunderlord's because Bloodlust wasn't great for them, for example.
But I do recognize that such a change would make Comet all but obsolete. My suggestion for that would be to combine Glacial Augment and Comet into a single rune, with the effect:
- Damaging an enemy (by any means) hurls a comet at their location, slowing them for 2 seconds and dealing damage. Damaging an enemy with an ability or active item effect reduces the cooldown.
And, you know, come up with something to fill that third spot in the Inspiration tree.
's Soil would proc Thunderlord's alone.... without other skills. Electrocute takes 2 skills and an auto attack.