"What are towers?"
I play with friends a lot and I have noticed we are saying this a lot this season. Either my top lane buddy or I take a tank and when we tower dive we just sit there tanking the tower taking no noticeable damage and mocking how absolutely useless towers are. And I am not talking about late game when we are really tanky. I am talking about when I have Cinderhulk+Deadmans. Two items are all I need to dive a turret and comfortably stand there and eat tower hits. Diving should be risky. Not something you do and can walk away not losing anything.
Remember when everyone had an issue with Fizz being able to dive you, shit on you and cheese the tower damage with playful/trickster? Well now almost anyone can do that except they don't have to cheese the tower because they are so damn weak.
The worst part is... I have no idea how to fix this. Any altering of the tower's damage or attack speed with really fuck over last hitting minions under tower and that is crucial when you are behind or being shoved. Increase attack speed and tower can easily attack minions faster than you can last hit and swap to the next. Increase damage and caster minions start getting one shot.
Maybe have turrets apply grievous wounds? Turret shots on champions deal splash damage? I don't know what Riot can do to fix this and not hurt gameplay but something needs to be done. Turrets are nothing more than glorified minions at this point.