So can we talk about some real nerfs to Jinx?

hashinshin··10 votes·840 views

Jinx maintains a 54% win rate even after her lolworthy nerfs. Yeah, I'm sure a 40% melee range execute is going to be weak, with a 550 damage + 40% execute at mid range.

She's good early game, mid game, and a hypercarry come late game.

She has massive range AoE crits with 10% bonus damage.

She has wave clear, mobility, hard CC, poke, kite, soft CC, and global reach.

She has a 40% execute if she finds a way to fall off so she's never useless unlike other ADCs.

She has no weakness other than the lack of a hard disengage, but with 700 movement speed I'd say it's about even.

She obliterates turrets and provides strong team fighting since almost all her abilities have an AoE effect.

She has a random 82 armor at level 18. More than Olaf, Trundle, Jax, etc. She has 3 more armor than Ashe who got her armor specifically buffed to make her more tanky since she had no escape. She has 4 more armor than Graves who is the tanky ADC...?

Her traps have 300 (magic) damage at rank 5 for no particular reason.

She has no particular weakness, has strengths in nearly every category, and has had a 54%+ win rate for nearly a year now. Stats don't lie. She isn't suddenly going to become weak but instead is going to remain the strongest no-brainer ADC who removes all other late game ADCs from competitive viability while also forcing the entire ADC class in to either the Jinx or Anti-Jinx role.

10 Comments

Karen Kujo1 votes

She's just broken and overloaded, it's my first ban every game, sad that my partners will never ban her even if I ask them.

What happens then? it's a gamble about which team picks Jinx before for a free win.

Really, fuck this champion, when one character is THE SECOND MOST PICKED CHAMPION and is in the FUCKING TOP 5 WINRATES at the same time since god knows when, really, just nerf her.

Minigun+Rocket Launcher, both need nerfs, they are both retarded.

But, what happens? that now, like Riven, Ahri and Katardina, all the fanboys will come to say she's "balanced, rewarding, fun to play and high skillcap", that usually translates to "I can't win with any other champion, if she gets nerfed I'm back to bronze, pls help me other waifu lovers"

Fuck her really

IcyPepper2 votes

How is she overloaded? Usually that term is for champions who have much more than four abilities and a passive (Lee Sin comes to mind). The only thing that goes beyond a standard adc kit for Jinx is her Q, but the minigun part is usually justified due to her having the lowest base AS of the adc class (making her heavily reliant on it, and preventing too much rocket spam).

BestTristMyHaus1 votes

When Tristana was "overpowered", Jinx has a Q that: -By default, matches/exceeds Tristana's Q with no cost and no "cooldown" -Toggles to use mana to match/exceed Tristana's passive -The toggle from the Q has splash damage ala Tristana's E

So, in ONE ability, Jinx can replicate 2.5 of the abilities of another champion. "Tristana has more peel", whoop dee doo. If we're agreed that fed Jinx > avg/unfed other ADC, then the peel doesn't matter because Jinx can outfarm with her Q and out harass with her W, using her E to keep herself safe in lane phase. Jinx has always been overloaded, really any of the new champs that Riot "brilliantly" decided to give multiple stacking abilities on 1 slot are all stupid. (like Yasuo)

ProfDrDeath1 votes

http://champion.gg/champion/Jinx/ADC

Scroll down to the match-up section.

Realize Jinx has no losing ADC match-ups at all. Worst she goes is even (49.94% against Ashe).

EDIT: And that's why I ban her categorically if I am first pick. Don't want that BS.

Blastermine1 votes

She has no particular weakness,

JarvanIV item 3158 item 3134 item 3077 item 3035

Aww Kat1 votes

People are so stupid. If you took the time to realize how to kill a Jinx she wouldn't be a problem. Learn to play the game before bitching on forums because you got murdered by one. If you let a Jinx get fed she will be really strong, just like EVERY champion that gets fed. Keep her behind. It also looks like you main Darius... You should have no problem killing her...

Oh No she has a 54% Win Rate?! She needs NERFED! I guess then Sejuani, Amumu, Heimerdinger, Malzahar, Ahri, Nunu, Katarina, Swain, Janna, Wukong, Mordekaiser, Skarner, Tryndamere, Anivia, Leona, Sona, Firoa, Sivir, Riven, Ashe, Brand, Volibear, Vel'Koz, Taric, Annie, Rammus, Nautilus, Talon, Sion, Zyra, Miss Fortune, Irelia, Diana, Warwick, Malphite, Gragas, Morgana, Karthus, Dravem Kog'Maw, Cho'Gath, Udyr, Nami, Cassiopeia, Nasus, Fiddlesticks, Lux, Hecarim, Ziggs, Xin Zhao, Vi, Blitzcrank, Signed, Soraka, Vladimir, and Kennen also need Nerfed right? I mean they all have higher than a 50% Win Rate so they are overloaded and need nerfed. Just because a Champion has a high win rate doesn't mean they are overpowered.

Assuming you 1v1 her.. Darius's Ult does 680 (+ 150% bonus AD) TRUE DAMAGE when maxed.. Jinx's Ult does 25 / 35 / 45 (+ 10% bonus AD) (+ 25 / 30 / 35% of enemies' missing health)..

Sir Yamazuki1 votes

{quoted}

People are so stupid. If you took the time to realize how to kill a Jinx she wouldn't be a problem. Learn to play the game before bitching on forums because you got murdered by one. If you let a Jinx get fed she will be really strong, just like EVERY champion that gets fed. Keep her behind. It also looks like you main Darius... You should have no problem killing her...

Oh No she has a 54% Win Rate?! She needs NERFED! I guess then Sejuani, Amumu, Heimerdinger, Malzahar, Ahri, Nunu, Katarina, Swain, Janna, Wukong, Mordekaiser, Skarner, Tryndamere, Anivia, Leona, Sona, Firoa, Sivir, Riven, Ashe, Brand, Volibear, Vel'Koz, Taric, Annie, Rammus, Nautilus, Talon, Sion, Zyra, Miss Fortune, Irelia, Diana, Warwick, Malphite, Gragas, Morgana, Karthus, Dravem Kog'Maw, Cho'Gath, Udyr, Nami, Cassiopeia, Nasus, Fiddlesticks, Lux, Hecarim, Ziggs, Xin Zhao, Vi, Blitzcrank, Signed, Soraka, Vladimir, and Kennen also need Nerfed right? I mean they all have higher than a 50% Win Rate so they are overloaded and need nerfed. Just because a Champion has a high win rate doesn't mean they are overpowered.

Assuming you 1v1 her.. Darius's Ult does 680 (+ 150% bonus AD) TRUE DAMAGE when maxed.. Jinx's Ult does 25 / 35 / 45 (+ 10% bonus AD) (+ 25 / 30 / 35% of enemies' missing health)..

Why is someone in Bronze telling someone in Diamond to learn to play?

You also realize Jinx has a 54.5% win rate in plat+ while being the 2nd most picked ADC, she was #1 most picked for a while but apparently some stopped playing her over this "nerf". Lucian is picked more than her yet has a win rate of 46.35%. People who "main" lucian and have over 100 games with him average a 46% win rate; someone playing Jinx 115 games will average 5154% win rate. If any person can pick Jinx and not know how to play her and perform better than someone on average than a person who's played another champion for hundreds of games, there's an obvious problem.

There is only 1 adc with a win rate over 50% against Jinx, and that is Ashe. There is also only 1 support with a win rate over 50% against Jinx, and that is Brand. A champion doing well against just about every single other option is another obvious problem.

I'm not sure why you're comparing a melee champion ult to a global execute that deals AOE damage. Her ult is a global RivenxGaren ult on a short cooldown. It's rather amusing that Garen's ult at rank 1 was practically double Jinx's ult cool down when his is on a very short range, and hers is global. She basically has her ult back anytime she wants to fight in lane, pretty much why Garen's ult had a high cool down.

Kariu Rena1 votes

Why dont you include the pick rate as well?

Enkidusmurf1 votes

EDIT: I reread your post, and . . . yeah, there's almost nothing I disagree with. I do think we should go a little easier on the balance team, though. They've got a lot to deal with, and no matter what they do, they will inevitably get crap from someone. This change was a step in the right direction, and for that I'm grateful. +1 Balance Team.

Final Edit: the crazy MS bonus is pretty crazy, but I don't think it "makes up for" the lack of disengage (although her traps are more than enough, it seems to me). She can only use it to disengage after she gets a kill or assist on a champ or turret, making it pretty unreliable for that purpose. It's like a very conditional, very snowball-oriented, not-team-wide Sivir ult.

Kariu Rena1 votes

Muh mobility! Just gank me! -jinx main

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