Riot balancing philosophy: if the balance is too challenging just give up and make new champions
https://i.redd.it/k1pjk5gf4l611.png
seems...balanced
https://i.redd.it/k1pjk5gf4l611.png
seems...balanced
Why do certain people still have a hard on for wanting liss to have a new passive?
Her passive is amazing now. If they change it without reducing mana costs it could end up being a nerf.
Clearly Riot does not know what they want to do with Azir and Ryze.
From what it sounds like They have some idea of the direction they want to go with Irelia making her less burst and more sustained damage but how they are going to do that I am not sure.
[{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=TPxFWWE2,comment-id=0001,timestamp=2018-06-29T07:28:57.459+0000)
Clearly Riot does not know what they want to do with Azir and Ryze.
From what it sounds like They have some idea of the direction they want to go with Irelia making her less burst and more sustained damage but how they are going to do that I am not sure.
reduce her base ad scaling. make sheen procs less bursty.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=TPxFWWE2,comment-id=00010000,timestamp=2018-06-29T08:13:43.213+0000)
reduce her base ad scaling. make sheen procs less bursty.
and how do you compensate that exactly? Dealing less dmg doesnt mean that she will have a better sustained fight than what she currently does. Sigh, sometimes I wish Irelia wasnt reworked..
and how do you compensate that exactly? Dealing less dmg doesnt mean that she will have a better sustained fight than what she currently does. Sigh, sometimes I wish Irelia wasnt reworked..
increase base attack speed scaling, which will also increase her attack speed scaling from items.
shifts her power from less upfront damage on her q with sheen, to more sustained damage in prolonged auto attack trades.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=TPxFWWE2,comment-id=0001000000000000,timestamp=2018-06-30T11:49:00.272+0000)
increase base attack speed scaling, which will also increase her attack speed scaling from items.
shifts her power from less upfront damage on her q with sheen, to more sustained damage in prolonged auto attack trades.
Yeah.. but she has no dmg to back it up with. It's not 25-70 flat true dmg. The magic dmg is already low and will be lower if youre buying AS items since it scales of AD.
Yeah.. but she has no dmg to back it up with. It's not 25-70 flat true dmg. The magic dmg is already low and will be lower if youre buying AS items since it scales of AD.
There are ways Riot can do it it is just a matter of actually doing it. If they want Irelia to be less burst then even making marks reduce the cool down of bladesurge by 70% instead of a reset would do it. (keeping the reset on kills still. Those will not be a 70% reduction.)
[{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=TPxFWWE2,comment-id=000100000000000000000000,timestamp=2018-07-01T04:14:25.357+0000)
There are ways Riot can do it it is just a matter of actually doing it. If they want Irelia to be less burst then even making marks reduce the cool down of bladesurge by 70% instead of a reset would do it. (keeping the reset on kills still. Those will not be a 70% reduction.)
I dont think it would do so much lmao. Tbh what needs to be done with her is make her more single target and not team fight. I think a great way to do this will be some change through her ult ( example only 1 person gets marked or something ) .